Welcome to Assassin's Creed Wiki! Log in and join the community.

Gilles Beloeil: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Kaloneous
m Created page with " {{era|Realworld}}{{stub}}{{Imageneed}} ==Biography== Beloil is currently a concept artist and digital matte painter at Ubisoft Montreal and is working on Assassin’s Cre..."
 
imported>Kaloneous
sorry.... forgot this category was still in it
Line 1: Line 1:


{{era|Realworld}}{{stub}}{{Imageneed}}
{{era|Realworld}}{{stub}}


==Biography==
==Biography==
Line 70: Line 70:
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html Guilles Beloeil] Interview
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html Guilles Beloeil] Interview
[[Category:Article stubs]]
[[Category:Article stubs]]
[[Category:Articles needing images]]
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed Series]]
[[Category:Assassin's Creed Series]]

Revision as of 03:39, 20 July 2011

This article is a stub. You can help Assassin's Creed Wiki by expanding it.

Biography

Beloil is currently a concept artist and digital matte painter at Ubisoft Montreal and is working on Assassin’s Creed Revelations as the Lead Concept Artist. He initially began he career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film and the computer gaming industry. In 2007 he began working as a Concept artist and digital matte painter on several Ubisoft games such as Assassin's Creed Revelations, Assassin’s Creed: Brotherhood, Assassin's Creed: Project Legacy, Assassin’s Creed II, Assassin's Creed (minor landscape concept artwork), and Lost. In addition to this he has worked on game cinematics for Assassin’s Creed, Far Cry 2, End of War, Assassin's Creed: Limited Edition Art Book and the short movies Assassin’s Creed: Lineage.

Game Credits

  • Assassin’s Creed Revelations, (2011)
  • Assassin’s Creed Brotherhood, (2010)
  • Assassin’s Creed Project Legacy, (2010-2011)
  • Assassin’s Creed II, (2009)
  • Assassin’s Creed, (2007)
  • Lost, (2007)
  • Far Cry 2, (2007)
  • End of War, (2007)

Filmography

  • Journey to the Center of the Earth 3D, (2007)
  • Happy Feet, (2006)
  • Fantastic 4, (2005)
  • Final destination 3, (2005)
  • Charlie Jade, (TV Series – 2004)
  • Alone in the Dark, (2004)
  • La dernière incarnation, (2004)
  • Pinocchio 3000, (2003)
  • Assassin’s Creed Lineage, (2008 - 2009)

Trivia

  • Beloeil's talent as an artist has been widely recognized and he has a very diverse range on talents when it comes to working in different software mediums, such as Photoshop, Softimage XSI, Maya, Digital Fusion, After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
  • He has worked alongside Alexandre Amancio in Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
  • Beloeil has stated that on the news section of his website that he intends to release snippets of the concept arts produced for Assassin’s Creed Revelations within a week of its release.
  • Beloeil has also worked very closely with Raphael Lacoste on create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visting modern-day Constantinople (Istanbul).

Gallery

The following images are sample of Gilles Beloeil works for the Assassin's Creed Series.

External links