Welcome to Assassin's Creed Wiki! Log in and join the community.
Francis Denoncourt: Difference between revisions
Jump to navigation
Jump to search
imported>Rikerslade ditto |
imported>Rikerslade mNo edit summary |
||
| Line 31: | Line 31: | ||
==References== | ==References== | ||
{{DEFAULTSORT:Denoncourt, Francis}} | {{DEFAULTSORT:Denoncourt, Francis}} | ||
[[Category:Development | [[Category:Development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed III development team]] | [[Category:Assassin's Creed III development team]] | ||
Revision as of 01:55, 8 November 2013

Francis Denoncourt is a level artist and 3D modeller at Ubisoft Montreal, where he also previously worked as a Concept Level Artist on Assassin's Creed: Revelations.
Games credited
- Prince of Persia: The Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Education
- Université du Québec à Montréal (2002–2005) - Bachelor of Arts in Art and Graphic Design
- Ubisoft Campus (2005–2006) - 3D modeling
Gallery
-
Grand Bazaar concept art
-
Concept art of Constantinople at night
-
Concept art of Piri Reis' store
-
Constantinople market district concept art
-
Concept art of the Assassins' hideout entrance
-
Market stall concept art
-
Crossbow concept art
External Links
- Francis Denoncourt's professional profile at LinkedIn.
- Francis Denoncourt's profile at Behance.net.
- Francis Denoncourt's profile at Yatedo.
- Francis Denoncourt's art page on Facebook.