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'''Falko Poiker''' is the Senior Mission/Level Designer for ''[[Assassin's Creed: Revelations]]'' at [[Ubisoft]] Montreal where he has worked since 2003. A graduate of Simon Fraser University Bachelors, Engineering (Computers Option), he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
'''Falko Poiker''' is the Senior Mission/Level Designer for ''[[Assassin's Creed: Revelations]]'' at [[Ubisoft]] Montreal where he has worked since 2003. A graduate of Simon Fraser University Bachelors, Engineering (Computers Option), he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.


==Games Credited==
== Games Credited ==
*''Assassin's Creed: Revelations ''(2011), Ubisoft,
*''Assassin's Creed: Revelations ''(2011), Ubisoft,
*''[[Assassin's Creed: Brotherhood]]'' (2010), Ubisoft,
*''[[Assassin's Creed: Brotherhood]]'' (2010), Ubisoft,
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*''Homeworld ''(1999), Sierra On-Line, Inc.
*''Homeworld ''(1999), Sierra On-Line, Inc.


==External links==
== External links ==
*[http://ca.linkedin.com/pub/falko-poiker/3/8b2/2a4 Falko Poiker]'s professional profile on Linkedin.
*[http://ca.linkedin.com/pub/falko-poiker/3/8b2/2a4 Falko Poiker]'s professional profile on Linkedin.
*[http://www.youtube.com/watch?v=dHRnyRr9NxI Falko Poiker]'s E3 interview with machinima.
*[http://www.youtube.com/watch?v=dHRnyRr9NxI Falko Poiker]'s E3 interview with machinima.
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{{DEFAULTSORT:Poiker, Falko}}
{{DEFAULTSORT:Poiker, Falko}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations Development Team]]

Revision as of 21:01, 3 October 2012

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Falko Poiker.

Falko Poiker is the Senior Mission/Level Designer for Assassin's Creed: Revelations at Ubisoft Montreal where he has worked since 2003. A graduate of Simon Fraser University Bachelors, Engineering (Computers Option), he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.

Games Credited

  • Assassin's Creed: Revelations (2011), Ubisoft,
  • Assassin's Creed: Brotherhood (2010), Ubisoft,
  • Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft,
  • James Cameron's Avatar: The Game (2009), Ubisoft,
  • Prince of Persia (2008), Ubisoft,
  • Tom Clancy's Splinter Cell: Double Agent (2006), Ubisoft,
  • Tom Clancy's Splinter Cell: Chaos Theory (2005), Ubisoft, Inc.
  • Homeworld 2 (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
  • Republic: The Revolution (2003), Eidos, Inc.
  • Homeworld (Game of the Year Edition) (2000), Sierra On-Line, Inc.
  • Homeworld (1999), Sierra On-Line, Inc.

External links