'''Eddie Bennun''' is a concept artist working with [[Ubisoft]] Sofia on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], with his main work being the creation of concept art, including landscape and setting concepts. He worked on ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]'' as a Senior Concept Artist. Recently, he was the Art Director for ''[[Assassin's Creed: Rogue]]''.
'''Eddie Bennun''' is a concept artist and Art Director working at [[Ubisoft]] Sofia. His main work on the [[Assassin's Creed (series)|''Assassin's Creed'' series]] has consisted of landscape and setting concepts.
==Career==
==Biography==
*Studied at the Krastyo Sarafov National Academy for Theatre and Film Arts.
From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy and he ultimately did not manage to graduate.
*Gameloft Sofia - 2D Artist (2005 - 2006)
*Ubisoft Entertainment - Senior Concept Artist (2006–present)
Bennun spent the next years doing various jobs, doing 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. Resolving to find a job in the videogame industry, he was hired by Gameloft's studio in Sofia to make pixel art, something he was entirely new to.
In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with ''CSI: 3 Dimensions of Murder'', he created primarily 2D art for the first few years, before becoming Art Director. For ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]'' , Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for ''[[Assassin's Creed: Rogue]]''.
*[https://www.youtube.com/watch?v=cVEMldcR2Nk Youtube - ''Level Up! Session 45 with EDDIE BENNUN]
==External links==
==External links==
*[http://eddiebennun.cghub.com/ Eddie Bennun]'s CGHub webpage.
*[https://www.facebook.com/eddie.bennun Eddie Bennun]'s Facebook page.
*[https://www.facebook.com/eddie.bennun Eddie Bennun]'s Facebook page.
*[https://www.linkedin.com/pub/eddie-bennun/12/884/6a1 Eddie Bennun]'s LinkedIn profile.
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website. (under construction)
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website. (under construction)
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Revision as of 22:31, 7 November 2014
Eddie Bennun
Eddie Bennun is a concept artist and Art Director working at Ubisoft Sofia. His main work on the Assassin's Creed series has consisted of landscape and setting concepts.
From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy and he ultimately did not manage to graduate.
Bennun spent the next years doing various jobs, doing 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. Resolving to find a job in the videogame industry, he was hired by Gameloft's studio in Sofia to make pixel art, something he was entirely new to.
In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with CSI: 3 Dimensions of Murder, he created primarily 2D art for the first few years, before becoming Art Director. For Assassin's Creed III: Liberation and Assassin's Creed IV: Black Flag , Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for Assassin's Creed: Rogue.
Games credited
Rayman Raving Rabbids (2006) - Ubisoft
CSI: 3 Dimensions of Murder (2007) - Ubisoft
Chessmaster Live (2008) - Ubisoft
Treasure Hunter Institute MMO (2011) - Ubisoft
Unannounced game concept - Ubisoft
Prince of Persia Classic Trilogy HD (2012) - Ubisoft
Assassin's Creed III: Liberation (2012) - Ubisoft
Assassin's Creed IV: Black Flag (2013) - Ubisoft
Assassin's Creed: Rogue (2014) - Ubisoft
Trivia
Bennun is multilingual, being fluent in English, Hebrew and Bulgarian.