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[[File:316844_177925398948627_131062966968204_367741_1345559777_n.jpg|thumb|180px|David T. Rancourt "UbiDiiLite"]]
[[File:DavidRancourtimg.png|thumb|David T. Rancourt]]


'''David T. Rancourt''' (a.k.a. UbiDiiLite) is a Community Developer at [[Ubisoft]] Montreal. His position duties include brand development, web site traffic growth, web site UI and advertising revenue. Most recently he has been announced as the co-host of the Ubisoft supported official Assassin's Podcast, alongside Andrien Gbinigie.
'''David T. Rancourt''' (a.k.a. UbiDiiLite) is a Community Developer at [[Ubisoft]] Montreal. His position duties include brand development, web site traffic growth, web site UI and advertising revenue. He is currently a ComDev on ''[[Assassin's Creed III]]'' alongside [[Gabe Graziani]]. He also co-hosts the Ubisoft supported official "Assassin's Podcast" with Andrien Gbinigie.


Prior to being a member of the ''[[Assassin's Creed: Revelations]]'' development team, David worked closely with production on both ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'' as a DEV Tester. He helped to refine and define missions, walkthroughs, and cinematics.
Prior to being a member of the <span style="font-style: italic;">Assassin's Creed III</span> development team, David worked as a Community Developer on ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed: Project Legacy]]''. He also worked closely with production on ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'' as a DEV Tester, helping to refine and define missions, walkthroughs, and cinematics.


==External links==
==External links==

Revision as of 15:26, 14 April 2012

David T. Rancourt

David T. Rancourt (a.k.a. UbiDiiLite) is a Community Developer at Ubisoft Montreal. His position duties include brand development, web site traffic growth, web site UI and advertising revenue. He is currently a ComDev on Assassin's Creed III alongside Gabe Graziani. He also co-hosts the Ubisoft supported official "Assassin's Podcast" with Andrien Gbinigie.

Prior to being a member of the Assassin's Creed III development team, David worked as a Community Developer on Assassin's Creed: Revelations and Assassin's Creed: Project Legacy. He also worked closely with production on Assassin's Creed II and Assassin's Creed: Brotherhood as a DEV Tester, helping to refine and define missions, walkthroughs, and cinematics.

External links