Werewolf: Difference between revisions
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In a [[Aletheia's simulations|simulation]] of [[Atlantis]] created by the [[Isu]] [[Aletheia]] in the 5th century BCE, the ''[[Mercenary|misthios]]'' [[Kassandra]] encountered a woman named [[Lyra]] who became a werewolf as a result of experimentations conducted by [[Aita]] through the [[Olympos Project]].<ref name="ACOD">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[In Dreams]]</ref> | In a [[Aletheia's simulations|simulation]] of [[Atlantis]] created by the [[Isu]] [[Aletheia]] in the 5th century BCE, the ''[[Mercenary|misthios]]'' [[Kassandra]] encountered a woman named [[Lyra]] who became a werewolf as a result of experimentations conducted by [[Aita]] through the [[Olympos Project]].<ref name="ACOD">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]'' – [[In Dreams]]</ref> | ||
During the 9th century, the fanatical [[druid]]ic cult known as the [[Children of Danu]] used a concoction which, when activated, deployed a fog that gave their wolf companions the illusory appearance of a bipedal, muscled werewolf with [[deer]] antlers,<ref>''[[Assassin's Creed: Valhalla]] – [[Wrath of the Druids]]'' – [[Database: Werewolf]]</ref> which they called a '''púca'''.<ref name="ACV">''Assassin's Creed: Valhalla – Wrath of the Druids'' – [[Potion of Blood]]</ref> | During the 9th century, the fanatical [[druid]]ic cult known as the [[Children of Danu]] used a concoction which, when activated, deployed a fog that gave their wolf companions the illusory appearance of a bipedal, muscled werewolf with [[deer]] antlers,<ref>''[[Assassin's Creed: Valhalla]] – [[Wrath of the Druids]]'' – [[Database: Werewolf]]</ref> which they called a '''púca'''.<ref name="ACV">''[[Assassin's Creed: Valhalla]] – [[Wrath of the Druids]]'' – [[Potion of Blood]]</ref> | ||
==Gallery== | ==Gallery== | ||
Latest revision as of 13:56, 22 September 2026
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In folklore, a werewolf is a human with the ability to shapeshift into a wolf. Typically, it is recounted that a curse or affliction induces the transformation involuntarily on every night of a full moon.
History[edit | edit source]
In a simulation of Atlantis created by the Isu Aletheia in the 5th century BCE, the misthios Kassandra encountered a woman named Lyra who became a werewolf as a result of experimentations conducted by Aita through the Olympos Project.[1]
During the 9th century, the fanatical druidic cult known as the Children of Danu used a concoction which, when activated, deployed a fog that gave their wolf companions the illusory appearance of a bipedal, muscled werewolf with deer antlers,[2] which they called a púca.[3]
Gallery[edit | edit source]
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Concept art of a werewolf in Wrath of the Druids
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Concept art of a werewolf encounter
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Concept art of another werewolf encounter
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Concept art of a púca at Lackanscaul
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Concept art of a púca at Lackanscaul
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Concept art of Eivor fighting a púca at Lackanscaul
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The púca's database image
Appearances[edit | edit source]
- Assassin's Creed: Syndicate – Jack the Ripper (first mentioned)
- Assassin's Creed: Odyssey – The Fate of Atlantis: Judgment of Atlantis (first appearance)
- Assassin's Creed: Valhalla – Wrath of the Druids (referred to as a "púca")
- Assassin's Creed: Valhalla – The Forgotten Saga
- The World of Assassin's Creed Valhalla: Journey to the North – Logs and Files of a Hidden One (mentioned only) (referred to as a "púca")
- Assassin's Creed Roleplaying Game – Forging History (also referred to as a "versipellis" and "loup garou")


