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The '''Bedale-Gilling Sword''' was a [[Sword|short sword]] of golden hilt and decorated blade. | The '''Bedale-Gilling Sword''' was a [[Sword|short sword]] of golden hilt and decorated blade. | ||
[[Layla Hassan]], an [[Assassins|Assassin]] who | [[Layla Hassan]], an [[Assassins|Assassin]] who relived [[Eivor Varinsdottir]]'s [[Genetic memory|memories]], [[Animus mod|modified]] her [[Animus]] and included this sword as part of the [[shieldmaiden]]'s arsenal.<ref>''[[Assassin's Creed: Valhalla]]''</ref> | ||
==Statistics== | ==Statistics== | ||
{| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | {| border="1" cellpadding="1" cellspacing="1" style="width:700px; text-align:center" | ||
!Class | !width="5%" |Class | ||
! | !width="5%" |Atk | ||
! | !width="5%" |Spd | ||
!width="5%" |Stun | |||
!Stun | !width="5%" |Crit Pre | ||
! | !width="5%" |Wgt | ||
!width="10%"|Availability | |||
! | |||
!Availability | |||
|- | |- | ||
{{#section:AC:CST/Weapons|"Bedale-Gilling Sword"}} | |||
| | |||
|- | |- | ||
! colspan=" | ! colspan="7" |Perks | ||
|- | |- | ||
| colspan=" | | colspan="7" |Increase Stun (+20.0/10s) on a Finisher | ||
|- | |||
! colspan="7" |Description | |||
|- | |||
| colspan="7" |''Its blade is finely decorated to depict the flow of running water, held by a golden hilt.'' | |||
|} | |} | ||
Latest revision as of 00:53, 6 June 2025

The Bedale-Gilling Sword was a short sword of golden hilt and decorated blade.
Layla Hassan, an Assassin who relived Eivor Varinsdottir's memories, modified her Animus and included this sword as part of the shieldmaiden's arsenal.[1]
Statistics[edit | edit source]
{{#section:AC:CST/Weapons|"Bedale-Gilling Sword"}}| Class | Atk | Spd | Stun | Crit Pre | Wgt | Availability |
|---|---|---|---|---|---|---|
| Perks | ||||||
| Increase Stun (+20.0/10s) on a Finisher | ||||||
| Description | ||||||
| Its blade is finely decorated to depict the flow of running water, held by a golden hilt. | ||||||
Behind the scenes[edit | edit source]
Maxime Durand, one of the historical researchers for Ubisoft, said on Twitter that the Assassin's Creed: Valhalla developers worked with Sue Brunning, the curator of Early Medieval Europe Collections at the British Museum and a specialist in early medieval swords, to make an in-game model of the Gilling sword.[2]
Appearances[edit | edit source]
References[edit | edit source]
- ↑ Assassin's Creed: Valhalla
- ↑
Maxime Durand (@TriFreako) on Twitter "All credits due to @SueBrunningBM for having inspired the team with so many good ideas for the rewards 🙌🏼 🗡 🐴 🦅 🛳 🐿🌳🤺 (Maybe we took a litttlllle creative licence with the shiny sword FX and enhanced the patterns a bit for readability)"