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User blog comment:Master Sima Yi/Assassinews 03-03-'13 — Assassin's Creed IV: Black Flag trailer and screenshots/@comment-123.100.140.209-20130304123907/@comment-4829046-20130304124245: Difference between revisions

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" to the point where Edward can simply dive off of his ship, swim to the shore of one of 50 or so locations in the Caribbean, and explore. No loading. No segmented feeling. "
" to the point where Edward can simply dive off of his ship, swim to the shore of one of 50 or so locations in the Caribbean, and explore. No loading. No segmented feeling. "


" it’s a bit reassuring that many of the developers from the acclaimed Far Cry 3 have joined in with the Black Flag crew. "
" it's a bit reassuring that many of the developers from the acclaimed Far Cry 3 have joined in with the Black Flag crew. "


"harpooning (water-based hunting) to exploring underwater environments"
"harpooning (water-based hunting) to exploring underwater environments"
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"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."
"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."


"The best example of this comes with the series' familiar notoriety system. Previous games would base enemy interaction on how discreet or blatant you were in terms of city navigation and combat. Kill someone in direct sight of the city guard, for example, and you’d quickly find yourself wanted by the authorities. '''In Black Flag, this system has been tossed out''',"
"The best example of this comes with the series' familiar notoriety system. Previous games would base enemy interaction on how discreet or blatant you were in terms of city navigation and combat. Kill someone in direct sight of the city guard, for example, and you'd quickly find yourself wanted by the authorities. '''In Black Flag, this system has been tossed out''',"
 
"The team seems genuinely interested in not only providing a new, naval-based, open world experience, but finding a better lead character, and fixing some of the faulty missions and gameplay systems from the past."

Latest revision as of 00:24, 12 August 2026

Here for those that did not read

" to the point where Edward can simply dive off of his ship, swim to the shore of one of 50 or so locations in the Caribbean, and explore. No loading. No segmented feeling. "

" it's a bit reassuring that many of the developers from the acclaimed Far Cry 3 have joined in with the Black Flag crew. "

"harpooning (water-based hunting) to exploring underwater environments"

"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."

"The best example of this comes with the series' familiar notoriety system. Previous games would base enemy interaction on how discreet or blatant you were in terms of city navigation and combat. Kill someone in direct sight of the city guard, for example, and you'd quickly find yourself wanted by the authorities. In Black Flag, this system has been tossed out,"

"The team seems genuinely interested in not only providing a new, naval-based, open world experience, but finding a better lead character, and fixing some of the faulty missions and gameplay systems from the past."