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{{Era|ACR}}
{{Era|Memories|ACR}}
{{WPmemories}}
{{Youmay|the memory of Ezio Auditore da Firenze|[[Yerebatan Cistern|the landmark]]}}
{{Spoilerhd}}
{{Memory Infobox
{{Memory Infobox
|image =The Yerebatan Cistern.png
| image = The-yerebatan-cistern-memory.png
|description = The secret door in Sofia's shop has brought Ezio to an underground cistern filled with Templars. Investigate the cistern , but be careful....
| description = ''The secret door in [[Sofia Sartor|Sofia]]'s shop has brought Ezio to an underground cistern filled with [[Templars]]. Investigate the cistern, but be careful...''
||appearance = ''[[Assassin's Creed: Revelations]]''
| appearance = ''[[Assassin's Creed: Revelations]]''
|type = Main
| type = Main
|previous = [[Bomb Crafting]]
| fullsync = Do not be detected.
|next = [[Quid Pro Quo]]
| previous = [[A Familiar Face]]
|ancestor = [[Ezio Auditore da Firenze]]
| next = [[Quid Pro Quo]]
|location =  [[Constantinople]]
| source = [[Ezio Auditore da Firenze]]
|date = 1511}}
| location =  [[Constantinople]], [[Ottoman Empire]]
| date = 22 June 1511<ref>''[[Assassin's Creed: Initiates]]'' – [[Database: Quid Pro Quo]]</ref>
}}
'''The Yerebatan Cistern''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].<ref>''[[Assassin's Creed: Revelations]]</ref>


'''The Yerebatan Cistern''' is a memory in ''[[Assassin's Creed: Revelations]]''.
==Description==
==Description==
[[Ezio Auditore da Firenze|Ezio Auditore]] enters a cistern underground located directly underground of the location where [[Niccolò Polo|Niccolò Polo's]] old trading post. There he assassinates multiple [[Templar]] Captains commanding the excavation, to gain multiple keys letting further progress through the cistern. Ezio is able to retrieve the [[Keys of Altaïr|key]] by using a hidden passage.
Ezio Auditore entered an underground cistern located directly underneath the location where [[Niccolò Polo]]'s old trading post was.


When exits the cistern he meets up with [[Sofia Sartor]], showing her the map of [[Constantinople]] with the locations of many rare books.
==Dialogue==
==Dialogue==
Ezio arrives at the first room the underground cistern.
Ezio slid through a tunnel and arrived in the cistern.
 
*'''Guard 1:''' ''Ti distihìa!'' (What misery!) ''Do you know how long we've been searching this filthy Cistern?''
*'''Templar Captain 1:''''' Look alive, eh? We pay you to watch the doors, not your feet.''
*'''Guard 2:''' ''I've been here a few weeks.''
 
*'''Guard 1:''' ''Thirteen months! Ever since the [[Grand Master of the Templar Order|Grand Master]] found that damned key. But he hasn't got a clue what he's doing. All he knows is they're somewhere in the city.''
Ezio enters another excavation room.
*'''Guard 2:''' ''This is a big city.''
 
*'''Guard 1:''' ''To xèro!'' (I know!) ''That's what I said.''
*'''Guard:''' ''I'm sick of this place. I really am. Eight hours of this filth. Apistefto. (Unbelievable.)''
*'''Captain 1:''' ''Back to your posts, agìrtes'' (bums)!
 
[[File:Cistern 4.png|thumb|250px|Ezio entering the first chamber]]
*'''Templar Captain 2:''' ''Petros! Make sure we have enough for the excavation. I am tried of stumbling around in the dark.''
Ezio arrived at the first excavation room of the underground cistern.
Ezio arrives at the last excavation room.
*'''Guard 3:''' ''It stinks down here. We'll find the keys soon.''
 
*'''Captain 1:''' ''Look alive, eh? We pay you to watch the doors, not your feet.''
*'''Ezio:''' ''Where is he?''
Ezio killed the captain and acquired his key. He then unlocked the gate to another chamber.
 
*'''Guard 4:''' ''I'm sick of this place. I really am.''
*'''Templar Captain 3:''''' There! In the corner ! I saw something. Get reinforcements1 This is an attack!''
*'''Guard 5:''' ''Eight hours of this filth. Apistefto.'' (Unbelievable.)
*'''Guard 6:''' ''The Grand Master has his reasons. I only wish I knew what they were.''
Ezio arrived at the second excavation room.
*'''Captain 2:''' ''Petros! Make sure we have enough torches for the excavation. I am tired of stumbling around in the dark.''
Ezio killed the captain and took his key. He then entered another chamber, where he witnessed a patrol looking for him.
*'''Guard 7:''' ''Search every shadow!''
Ezio arrived at the last excavation room.
*'''Captain 3:''' ''There is someone down here with us. Keep your eyes open and your hands steady.''
*'''Guards:''' ''Get reinforcements! This is an attack!<br />What was that?<br />There! In the corner! I saw something.<br />Where is he?<br />They're coming from everywhere!''
After identifying and assassinating the last [[Templars|Templar]] captain, Ezio took his key. He then unlocked the gate to a hallway, where he used his [[Eagle Vision#Eagle Sense|Eagle Sense]] to find the hidden room where a [[Masyaf Keys|Masyaf Key]] was held.


==Outcome==
==Outcome==
Ezio retrieves one of Altaïr's Keys.
Ezio retrieved one of the keys to [[Altaïr Ibn-La'Ahad]]'s [[Library of Altaïr Ibn-La'Ahad|library]].
==Trivia==
*To achieve full [[synchronization]], Ezio must not be detected.
 


==References==
{{GalleryBox|The Yerebatan Cistern}}
{{Reflist}}
{{ACRMemories}}
{{ACRMemories}}
[[Category:Assassin's Creed: Revelations Memories]]
{{DEFAULTSORT:Yerebatan Cistern, The}}
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories relived using the Animus 2.03]]

Latest revision as of 13:53, 5 May 2026

This article is about the memory of Ezio Auditore da Firenze. You may be looking for the landmark.

The Yerebatan Cistern was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.[2]

Description[edit | edit source]

Ezio Auditore entered an underground cistern located directly underneath the location where Niccolò Polo's old trading post was.

Dialogue[edit | edit source]

Ezio slid through a tunnel and arrived in the cistern.

  • Guard 1: Ti distihìa! (What misery!) Do you know how long we've been searching this filthy Cistern?
  • Guard 2: I've been here a few weeks.
  • Guard 1: Thirteen months! Ever since the Grand Master found that damned key. But he hasn't got a clue what he's doing. All he knows is they're somewhere in the city.
  • Guard 2: This is a big city.
  • Guard 1: To xèro! (I know!) That's what I said.
  • Captain 1: Back to your posts, agìrtes (bums)!
Ezio entering the first chamber

Ezio arrived at the first excavation room of the underground cistern.

  • Guard 3: It stinks down here. We'll find the keys soon.
  • Captain 1: Look alive, eh? We pay you to watch the doors, not your feet.

Ezio killed the captain and acquired his key. He then unlocked the gate to another chamber.

  • Guard 4: I'm sick of this place. I really am.
  • Guard 5: Eight hours of this filth. Apistefto. (Unbelievable.)
  • Guard 6: The Grand Master has his reasons. I only wish I knew what they were.

Ezio arrived at the second excavation room.

  • Captain 2: Petros! Make sure we have enough torches for the excavation. I am tired of stumbling around in the dark.

Ezio killed the captain and took his key. He then entered another chamber, where he witnessed a patrol looking for him.

  • Guard 7: Search every shadow!

Ezio arrived at the last excavation room.

  • Captain 3: There is someone down here with us. Keep your eyes open and your hands steady.
  • Guards: Get reinforcements! This is an attack!
    What was that?
    There! In the corner! I saw something.
    Where is he?
    They're coming from everywhere!

After identifying and assassinating the last Templar captain, Ezio took his key. He then unlocked the gate to a hallway, where he used his Eagle Sense to find the hidden room where a Masyaf Key was held.

Outcome[edit | edit source]

Ezio retrieved one of the keys to Altaïr Ibn-La'Ahad's library.

References[edit | edit source]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line