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==Biography== | ==Biography== | ||
Graduating from NanYang Polytechnics with a diploma in Media Design, Tan found work at VHQ Asia as a 3D Artist in 2006. He was later hired as a Concept Artist for Real U Pte. Ltd., creating concepts for characters, environments and props. | Graduating from NanYang Polytechnics with a diploma in Media Design, Tan found work at VHQ Asia as a 3D Artist in 2006. He was later hired as a Concept Artist for Real U Pte. Ltd., creating concepts for characters, environments and props. Since 2011, Tan has been employed at Ubisoft Singapore, where he is responsible for the creation of concepts during pre-production, and lighting during production. He has worked on various entries in the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]]. | ||
==Games credited== | ==Games credited== | ||
*''[[Assassin's Creed: Revelations]]'' (2011) | *''[[Assassin's Creed: Revelations]]'' (2011) – Ubisoft | ||
*''[[Assassin's Creed III]]'' (2012) | *''[[Assassin's Creed III]]'' (2012) – Ubisoft | ||
*''[[Assassin's Creed IV: Black Flag]]'' (2013) | *''[[Assassin's Creed IV: Black Flag]]'' (2013) – Ubisoft | ||
*''[[Assassin's Creed: Rogue]]'' (2014) | *''[[Assassin's Creed: Rogue]]'' (2014) – Ubisoft | ||
*''[[Assassin's Creed: Syndicate]]'' (2015) | *''[[Assassin's Creed: Syndicate]]'' (2015) – Ubisoft | ||
*''[[Assassin's Creed: Origins]]'' (2017) | *''[[Assassin's Creed: Origins]]'' (2017) – Ubisoft | ||
*''[[Assassin's Creed: Odyssey]]'' (2018) | *''[[Assassin's Creed: Odyssey]]'' (2018) – Ubisoft | ||
==Gallery== | ==Gallery== | ||
===''Assassin's Creed: Rogue''=== | ===''Assassin's Creed: Rogue''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACRG Chevalier's Defeat - Concept Art.jpg | ACRG Chevalier's Defeat - Concept Art.jpg | ||
ACRG Shay - Concept Art.jpg | ACRG Shay - Concept Art.jpg | ||
| Line 30: | Line 29: | ||
ACRG Chasing Samuel Smith - Concept Art.jpg | ACRG Chasing Samuel Smith - Concept Art.jpg | ||
Rogue ice cavern concept.jpg | Rogue ice cavern concept.jpg | ||
</gallery> | |||
===''Assassin's Creed: Syndicate''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Guang-yu-tan-ACS-spyroom.jpg | |||
</gallery> | |||
===''Assassin's Creed: Origins''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACO Concept - Tan Guang Yu 1.jpg | |||
ACO Concept - Tan Guang Yu 2.jpg | |||
ACO Concept - Tan Guang Yu 3.jpg | |||
ACO Concept - Tan Guang Yu 4.jpg | |||
ACO Concept - Tan Guang Yu 5.jpg | |||
ACO Concept - Tan Guang Yu 6.jpg | |||
ACO Concept - Tan Guang Yu 7.jpg | |||
ACO Stone Circle - Concept Art.jpg | |||
Guang-yu-tan-ACO-CA-StoneCircle2.jpg | |||
Guang-yu-tan-ACO-CA-StoneCircle3.jpg | |||
</gallery> | </gallery> | ||
===''Assassin's Creed: Odyssey''=== | ===''Assassin's Creed: Odyssey''=== | ||
<gallery captionalign="center" position="center | <gallery captionalign="center" position="center" widths="180"> | ||
ACOD Thera Art.jpg | ACOD Thera Art.jpg | ||
Guang-yu-tan-Minotaurbattle.jpg | Guang-yu-tan-Minotaurbattle.jpg | ||
ACOD Darius Concept Art.jpg | ACOD Darius Concept Art.jpg | ||
</gallery> | |||
===''Assassin's Creed: Valhalla''=== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
ACV Concept - Tan Guang Yu 1.jpg | |||
ACV Concept - Tan Guang Yu 2.jpg | |||
ACV Concept - Tan Guang Yu 3.jpg | |||
ACV Concept - Tan Guang Yu 4.jpg | |||
ACV Concept - Tan Guang Yu 5.jpg | |||
ACV Concept - Tan Guang Yu 6.jpg | |||
ACV Concept - Tan Guang Yu 7.jpg | |||
</gallery> | </gallery> | ||
| Line 42: | Line 71: | ||
*[https://www.linkedin.com/pub/tan-guang-yu/22/7b6/893 Tan Guang Yu]'s professional profile on LinkedIn | *[https://www.linkedin.com/pub/tan-guang-yu/22/7b6/893 Tan Guang Yu]'s professional profile on LinkedIn | ||
*[http://tgy.deviantart.com/ Tan Guang Yu]'s DeviantArt page | *[http://tgy.deviantart.com/ Tan Guang Yu]'s DeviantArt page | ||
* | *{{ArtStation|||tgy|Tan Guang Yu}} | ||
[[Category:Development team]] | [[Category:Development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
Latest revision as of 03:51, 26 September 2024

Tan Guang Yu, sometimes abbreviated to TGY, is a concept artist working at Ubisoft Singapore. He is primarily a lighting artist, but also does concept works during the pre-production phase.
Biography[edit | edit source]
Graduating from NanYang Polytechnics with a diploma in Media Design, Tan found work at VHQ Asia as a 3D Artist in 2006. He was later hired as a Concept Artist for Real U Pte. Ltd., creating concepts for characters, environments and props. Since 2011, Tan has been employed at Ubisoft Singapore, where he is responsible for the creation of concepts during pre-production, and lighting during production. He has worked on various entries in the Assassin's Creed franchise.
Games credited[edit | edit source]
- Assassin's Creed: Revelations (2011) – Ubisoft
- Assassin's Creed III (2012) – Ubisoft
- Assassin's Creed IV: Black Flag (2013) – Ubisoft
- Assassin's Creed: Rogue (2014) – Ubisoft
- Assassin's Creed: Syndicate (2015) – Ubisoft
- Assassin's Creed: Origins (2017) – Ubisoft
- Assassin's Creed: Odyssey (2018) – Ubisoft
Gallery[edit | edit source]
Assassin's Creed: Rogue[edit | edit source]
Assassin's Creed: Syndicate[edit | edit source]
Assassin's Creed: Origins[edit | edit source]
Assassin's Creed: Odyssey[edit | edit source]
Assassin's Creed: Valhalla[edit | edit source]
External links[edit | edit source]
- Tan Guang Yu's professional profile on LinkedIn
- Tan Guang Yu's DeviantArt page
Tan Guang Yu's ArtStation profile
Categories:
- Development team
- Assassin's Creed: Revelations development team
- Assassin's Creed III development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Syndicate development team
- Assassin's Creed: Origins development team
- Assassin's Creed: Odyssey development team