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Priest Assassination (Limassol Cathedral Square): Difference between revisions

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Created page with "{{Era|ACBL}} {{Memory Infobox |name = Assassination |image = Priest Assassination Limassol Cathedral 2.png |description = ''Assassinate all targets without alerting any [[guar..."
 
m Text replacement - "<gallery captionalign="center" position="center" spacing="small" widths="180">" to "<gallery captionalign="center" position="center" widths="180">"
 
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{{Era|ACBL}}
{{Era|Memories|ACBL}}
{{Memory Infobox
{{Memory Infobox
|name = Assassination
| name = Priest Assassination
|image = Priest Assassination Limassol Cathedral 2.png
| image = Priest Assassination Limassol Cathedral 2.png
|description = ''Assassinate all targets without alerting any [[guards]].''
| description = ''Assassinate all targets without alerting any [[guards]].''
|appearance = ''[[Assassin's Creed: Bloodlines]]''
| appearance = ''[[Assassin's Creed: Bloodlines]]''
|type = Additional
| type = Additional
|previous = [[Intercept Documents (Limassol Marketplace)|Intercept]]
| previous = [[Intercept Documents (Limassol Marketplace)|Intercept Documents]]
|next = [[Scroll Theft (Kyrenia Harbor)|Theft]]
| next = [[Scroll Theft (Kyrenia Harbor)|Scroll Theft]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
| source = [[Altaïr Ibn-La'Ahad]]
|location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
| location = [[Limassol]], [[Cyprus|Kingdom of Cyprus]]
|date = 1191}}
| date = 1191}}
'''Assassination''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Priest Assassination''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].


==Description==
==Description==
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==Dialogue==
==Dialogue==
*'''Contact:''' ''If you want to silence the Templars, eliminate their mouthpiece. Father Emin has been singing their praises since they arrived, hoping to sway locals in favor of the occupiers.''
*'''Contact:''' ''If you want to silence the Templars, eliminate their mouthpiece. Father [[Emin]] has been singing their praises since they arrived, hoping to sway locals in favor of the occupiers.''


==Outcome==
==Outcome==
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==Gallery==
==Gallery==
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" widths="180">
Priest Assassination Limassol Cathedral 1.png|Altaïr speaking with the contact
Priest Assassination Limassol Cathedral 1.png|Altaïr speaking with the contact
Priest Assassination Limassol Cathedral 3.png|Altaïr assassinating the priest
Priest Assassination Limassol Cathedral 3.png|Altaïr assassinating the priest
</gallery>
</gallery>


==Reference==
==References==
*''[[Assassin's Creed: Bloodlines]]''
*''[[Assassin's Creed: Bloodlines]]''
{{ACBLMemories}}
{{ACBLMemories}}
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories of Altaïr Ibn-La'Ahad]]
[[Category:Memories relived using Animus 1.28]]
[[Category:Memories relived using the Animus 1.28]]

Latest revision as of 02:10, 25 May 2026

Priest Assassination was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description[edit | edit source]

Altaïr came across a man, who told him about the priest attempting to sway citizens to the side of the Templars.

Dialogue[edit | edit source]

  • Contact: If you want to silence the Templars, eliminate their mouthpiece. Father Emin has been singing their praises since they arrived, hoping to sway locals in favor of the occupiers.

Outcome[edit | edit source]

Altaïr assassinated the priest, stopping the Templar propaganda.

Gallery[edit | edit source]

References[edit | edit source]

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III