Animus Project laboratory: Difference between revisions
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''' | {{Era|Locations|Abstergo}} | ||
[[File:AC1 Monitoring Desmond.png|thumb|250px|Warren Vidic, Lucy Stillman, and Desmond Miles in the lab]] | |||
The '''Animus Project laboratory''' is a laboratory inside [[Abstergo Industries]]' facility in [[Rome]], [[Italy]], which was constructed specifically for Abstergo's [[Animus Project]]. The [[Animus]] device itself was located in the center of the laboratory, with Dr. [[Warren Vidic]]'s desk located nearby, overlooking the Animus machine.<ref name="AC">''[[Assassin's Creed]]''</ref> | |||
Besides the Animus chamber, the laboratory incorporated other rooms and devices, such as a conference room, bedroom, bathroom, and Animus terminal. [[Cryptic Messages|Cryptic messages]] painted by [[Clay Kaczmarek]], the Project's sixteenth test subject, could also be seen throughout the room, with the use of [[Eagle Vision]].<ref name="AC"/> | |||
The landscape outside the laboratory was extremely bright, though the building housing it was clearly located in an urban environment, surrounded by skyscrapers. The laboratory itself could be found on the building's fourth floor.<ref name="AC2">''[[Assassin's Creed II]]''</ref> | |||
==Abstergo offices== | |||
During their [[Project Siren|escape]] from Abstergo, [[Lucy Stillman]] and [[Desmond Miles]] exited the laboratory and made their way towards its underground parking lot. Similar to the lab, the rest of the Abstergo building was decorated in a modern-industrial style with overhead pipes and ventilation clearly visible, but minimalist detail elsewhere. In Desmond's words, Abstergo had some "fucked up interior decorators," and the facility's walls were "fancy." There were numerous servers and computers found throughout its offices, though several small windows gave a glimpse into the world outside, showing a terraced garden surrounding a large part of the building.<ref name="AC"/> | |||
As the two [[Assassins]] took an elevator down to another floor, they traversed through a floor of cubicles. These cubicles were each sealed with glass doors, although at the time nobody was working in them. This may have indicated that employees were evacuated from the area once Abstergo learned that Lucy and Desmond were escaping, and furthermore, the pair only encountered security guards. Inside the rows of cubicles, several Animus machines could be seen, hinting at a [[Animi Training Program|large scale project]] of Abstergo's creation.<ref name="AC2"/> | |||
Desmond would later return to this laboratory after his father, [[William Miles]], was captured by Abstergo in [[Egypt]], assuming William was being held in the facility. Desmond climbed a lift shaft to gain access to the fourth floor, and was ambushed in the Animus chamber by [[Daniel Cross]], who was wielding a [[Pistol|handgun]], forcing Desmond to take cover behind the Animus. However, when Cross suffered from the [[Bleeding Effect]] and fled, Desmond pursued him out of the room.<ref>''[[Assassin's Creed III]]''</ref> | |||
==Layout== | ==Layout== | ||
{|border="1" cellpadding="2" style="text-align:center" | {|border="1" cellpadding="2" style="text-align:center" | ||
!width="250"| | !width="250"|Image | ||
!width=" | !width="200"|Name | ||
!width=" | !width="300"|Description | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Animus Room.png|250px]] | ||
|Animus | |Animus chamber | ||
|The centerpiece device, Animus, | |The centerpiece device, the Animus, was located in the middle of this chamber. | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Lucy's Computer.png|250px]] | ||
|Animus | |Animus terminal | ||
| | |A computer terminal that was connected to the Animus. It was used by Lucy Stillman to monitor Desmond's progress. | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Conference_Room.png|250px]] | ||
|Conference | |Conference room | ||
|This room | |In the conference room, Abstergo employees engaged in conversations and discussed various plans. | ||
This room was off-limits to Desmond, and a special code was required to enter it. | |||
|- | |- | ||
|[[File: | |[[File:AC1 Conference Room Laptop.png|250px]] | ||
|Conference | |Conference computer | ||
| | |A computer that was located inside the conference room. | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Vidic's Laptop.png|250px]] | ||
|Vidic's laptop | |Vidic's laptop | ||
| | |A portable computer belonging to Warren Vidic, which was placed near to the Animus device to enable him to overlook Desmond's progress. | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Desmond's Room.png|250px]] | ||
|Bedroom | |Bedroom | ||
| | |A bedroom for subjects of the Animus Project, inside the laboratory. A special code was required to lock and unlock the door. | ||
|- | |- | ||
|[[File:Lab | |[[File:AC1 Abstergo Lab Bathroom.png|250px]] | ||
|Bathroom | |Bathroom | ||
| | |A bathroom located next to the bedroom, and connected alongside the conference room by air vents. | ||
|} | |} | ||
[[Category: | |||
==Trivia== | |||
*The laboratory itself was located in the Research Wing of Abstergo's Roman facility, as confirmed when one of the guards informed security of Desmond and Lucy's escape.<ref name="AC2"/> | |||
*The laboratory was recreated and revisited by Desmond in the [[Black Room]] of the Animus, as part of ''Desmond's Journey'' and ''[[The Lost Archive]]'' memory sequences.<ref>''[[Assassin's Creed: Revelations]]''</ref> | |||
*During Desmond's attempt to rescue his father from the facility, he revisited the laboratory and could once again see Clay's blood messages using Eagle Vision. | |||
*The laboratory is available as an area for PlayStation Home. | |||
*The code used to unlock the door to the conference room, 10281943, is the date when the [[Philadelphia Project]] occurred: 28 October 1943. | |||
==Gallery== | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Abstergo Laboratories concept.jpg|Concept art of the laboratory | |||
AC1 Abstergo Lab Front.png|View of Vidic's desk, the Animus and the conference room | |||
AC1 Abstergo Lab Back.png|The opposite view | |||
AC1 Abstergo Lab Left.png|View of the Animus and the entrance | |||
AC1 Abstergo Lab Right.png|The opposite view | |||
ACR DJ-5-chamber.png|The laboratory as seen in ''Desmond's Journey'' | |||
ACR DLC-4-Animusroom.png|The laboratory as seen in ''The Lost Archive'' | |||
AC3 Daniel Desmond Hiding.png|Desmond hiding from Daniel Cross behind the Animus | |||
</gallery> | |||
==Appearances== | |||
*''[[Assassin's Creed]]'' {{1st}} | |||
*''[[Assassin's Creed II]]'' | |||
*''[[Assassin's Creed: Revelations]]'' | |||
**''[[The Lost Archive]]'' | |||
*''[[Assassin's Creed III]]'' | |||
==References== | |||
{{Reflist}} | |||
{{AC}} | |||
{{AC2}} | |||
{{AC3}} | |||
{{DEFAULTSORT:Laboratory, Animus Project}} | |||
<!--[[uk:Лабораторія Абстерго]]--> | |||
[[Category:Abstergo Industries]] | |||
[[Category:Landmarks in Rome]] | |||
[[Category:Abstergo Industries facilities]] | |||
Latest revision as of 01:16, 9 May 2026

The Animus Project laboratory is a laboratory inside Abstergo Industries' facility in Rome, Italy, which was constructed specifically for Abstergo's Animus Project. The Animus device itself was located in the center of the laboratory, with Dr. Warren Vidic's desk located nearby, overlooking the Animus machine.[1]
Besides the Animus chamber, the laboratory incorporated other rooms and devices, such as a conference room, bedroom, bathroom, and Animus terminal. Cryptic messages painted by Clay Kaczmarek, the Project's sixteenth test subject, could also be seen throughout the room, with the use of Eagle Vision.[1]
The landscape outside the laboratory was extremely bright, though the building housing it was clearly located in an urban environment, surrounded by skyscrapers. The laboratory itself could be found on the building's fourth floor.[2]
Abstergo offices[edit | edit source]
During their escape from Abstergo, Lucy Stillman and Desmond Miles exited the laboratory and made their way towards its underground parking lot. Similar to the lab, the rest of the Abstergo building was decorated in a modern-industrial style with overhead pipes and ventilation clearly visible, but minimalist detail elsewhere. In Desmond's words, Abstergo had some "fucked up interior decorators," and the facility's walls were "fancy." There were numerous servers and computers found throughout its offices, though several small windows gave a glimpse into the world outside, showing a terraced garden surrounding a large part of the building.[1]
As the two Assassins took an elevator down to another floor, they traversed through a floor of cubicles. These cubicles were each sealed with glass doors, although at the time nobody was working in them. This may have indicated that employees were evacuated from the area once Abstergo learned that Lucy and Desmond were escaping, and furthermore, the pair only encountered security guards. Inside the rows of cubicles, several Animus machines could be seen, hinting at a large scale project of Abstergo's creation.[2]
Desmond would later return to this laboratory after his father, William Miles, was captured by Abstergo in Egypt, assuming William was being held in the facility. Desmond climbed a lift shaft to gain access to the fourth floor, and was ambushed in the Animus chamber by Daniel Cross, who was wielding a handgun, forcing Desmond to take cover behind the Animus. However, when Cross suffered from the Bleeding Effect and fled, Desmond pursued him out of the room.[3]
Layout[edit | edit source]
Trivia[edit | edit source]
- The laboratory itself was located in the Research Wing of Abstergo's Roman facility, as confirmed when one of the guards informed security of Desmond and Lucy's escape.[2]
- The laboratory was recreated and revisited by Desmond in the Black Room of the Animus, as part of Desmond's Journey and The Lost Archive memory sequences.[4]
- During Desmond's attempt to rescue his father from the facility, he revisited the laboratory and could once again see Clay's blood messages using Eagle Vision.
- The laboratory is available as an area for PlayStation Home.
- The code used to unlock the door to the conference room, 10281943, is the date when the Philadelphia Project occurred: 28 October 1943.
Gallery[edit | edit source]
-
Concept art of the laboratory
-
View of Vidic's desk, the Animus and the conference room
-
The opposite view
-
View of the Animus and the entrance
-
The opposite view
-
The laboratory as seen in Desmond's Journey
-
The laboratory as seen in The Lost Archive
-
Desmond hiding from Daniel Cross behind the Animus
Appearances[edit | edit source]
- Assassin's Creed (first appearance)
- Assassin's Creed II
- Assassin's Creed: Revelations
- Assassin's Creed III
References[edit | edit source]
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