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{{Era|Realworld}}
{{Era|RW}}
[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]]
[[File:Andreane Meunier OnlineProducer.jpg|thumb|Andréane Meunier]]
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal, and is currently working as a producer on [[Assassin's Creed: Utopia]].<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer-GREE and Ubisoft teaming up to bring Assassin’s Creed Utopia to smartphones]</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft|Ubisoft Montreal]], and is currently working as a producer on ''[[Assassin's Creed: Utopia]]''.<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.<ref>[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer: May 2011]</ref>


Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".
Prior to working on ''Revelations'', Meunier was Associate Producer on the multiplayer of ''[[Assassin's Creed: Brotherhood]]'', Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Aside from this, Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".


==Games credited==
==Games credited==
*''Assassin's Creed: Revelations'' (2011), Ubisoft
*''Myst IV: Revelation'' (2004) – Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Prince of Persia: The Two Thrones'' (2005) Ubisoft
*''Tom Clancy's Splinter Cell: Conviction'' (2010), Ubisoft
*''[[Assassin's Creed]]'' (2007) Ubisoft
*''[[Assassin's Creed]]'' (2007), Ubisoft
*''Tom Clancy's Splinter Cell: Conviction'' (2010) Ubisoft
*''Prince of Persia: The Two Thrones'' (2005), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) Ubisoft
*''Myst IV: Revelation'' (2004), Ubisoft
*''Assassin's Creed: Revelations'' (2011) Ubisoft
 
*''[[Assassin's Creed III]]'' (2012) Ubisoft
==References==
{{Reflist}}


==External links==
==External links==
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011]
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn.


==References==
{{Reflist}}
{{DEFAULTSORT:Meunier, Andréane}}
{{DEFAULTSORT:Meunier, Andréane}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Utopia Development Team]]
[[Category:Assassin's Creed: Utopia development team]]

Latest revision as of 16:11, 9 September 2023

Andréane Meunier

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.[2]

Prior to working on Revelations, Meunier was Associate Producer on the multiplayer of Assassin's Creed: Brotherhood, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Aside from this, Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".

Games credited[edit | edit source]

  • Myst IV: Revelation (2004) – Ubisoft
  • Prince of Persia: The Two Thrones (2005) – Ubisoft
  • Assassin's Creed (2007) – Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) – Ubisoft
  • Assassin's Creed: Brotherhood (2010) – Ubisoft
  • Assassin's Creed: Revelations (2011) – Ubisoft
  • Assassin's Creed III (2012) – Ubisoft

External links[edit | edit source]

References[edit | edit source]