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[[File:Andreane Meunier OnlineProducer.jpg|thumb|Andréane Meunier]]
[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]]
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft|Ubisoft Montreal]], and is currently working as a producer on ''[[Assassin's Creed: Utopia]]''.<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.<ref>[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer: May 2011]</ref>


'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently a producer on [[Assassin's Creed: Utopia]]. <ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer-GREE and Ubisoft teaming up to bring Assassin’s Creed Utopia to smartphones] </ref> She was a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game.
Prior to working on ''Revelations'', Meunier was Associate Producer on the multiplayer of ''[[Assassin's Creed: Brotherhood]]'', Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Aside from this, Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".


Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".
==Games credited==
 
*''Myst IV: Revelation'' (2004) – Ubisoft
== References ==
*''Prince of Persia: The Two Thrones'' (2005) – Ubisoft
 
*''[[Assassin's Creed]]'' (2007) – Ubisoft
{{reflist}}
*''Tom Clancy's Splinter Cell: Conviction'' (2010) – Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) – Ubisoft
*''Assassin's Creed: Revelations'' (2011) – Ubisoft
*''[[Assassin's Creed III]]'' (2012) – Ubisoft


==External links==
==External links==
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx Game Informer interview<sup> May 2011</sup>]
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier's] profession profile on Linkedin.


==References==
{{Reflist}}
{{DEFAULTSORT:Meunier, Andréane}}
{{DEFAULTSORT:Meunier, Andréane}}
[[Category:Development Team]]
[[Category:Development team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Utopia Development Team]]
[[Category:Assassin's Creed: Utopia development team]]

Latest revision as of 16:11, 9 September 2023

Andréane Meunier

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.[2]

Prior to working on Revelations, Meunier was Associate Producer on the multiplayer of Assassin's Creed: Brotherhood, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Aside from this, Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".

Games credited[edit | edit source]

  • Myst IV: Revelation (2004) – Ubisoft
  • Prince of Persia: The Two Thrones (2005) – Ubisoft
  • Assassin's Creed (2007) – Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) – Ubisoft
  • Assassin's Creed: Brotherhood (2010) – Ubisoft
  • Assassin's Creed: Revelations (2011) – Ubisoft
  • Assassin's Creed III (2012) – Ubisoft

External links[edit | edit source]

References[edit | edit source]