Andréane Meunier: Difference between revisions
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[[File:Andreane Meunier OnlineProducer.jpg|thumb|Andréane Meunier]] | |||
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft|Ubisoft Montreal]], and is currently working as a producer on ''[[Assassin's Creed: Utopia]]''.<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.<ref>[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer: May 2011]</ref> | |||
[[ | Prior to working on ''Revelations'', Meunier was Associate Producer on the multiplayer of ''[[Assassin's Creed: Brotherhood]]'', Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Aside from this, Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder". | ||
==Games credited== | |||
*''Myst IV: Revelation'' (2004) – Ubisoft | |||
*''Prince of Persia: The Two Thrones'' (2005) – Ubisoft | |||
*''[[Assassin's Creed]]'' (2007) – Ubisoft | |||
*''Tom Clancy's Splinter Cell: Conviction'' (2010) – Ubisoft | |||
*''Assassin's Creed: Brotherhood'' (2010) – Ubisoft | |||
*''Assassin's Creed: Revelations'' (2011) – Ubisoft | |||
*''[[Assassin's Creed III]]'' (2012) – Ubisoft | |||
==External links== | ==External links== | ||
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn. | |||
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier's | |||
==References== | |||
{{Reflist}} | |||
{{DEFAULTSORT:Meunier, Andréane}} | {{DEFAULTSORT:Meunier, Andréane}} | ||
[[Category:Development | [[Category:Development team]] | ||
[[Category:Assassin's Creed: Revelations]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed: Utopia development team]] | |||
Latest revision as of 16:11, 9 September 2023

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.[2]
Prior to working on Revelations, Meunier was Associate Producer on the multiplayer of Assassin's Creed: Brotherhood, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Aside from this, Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".
Games credited[edit | edit source]
- Myst IV: Revelation (2004) – Ubisoft
- Prince of Persia: The Two Thrones (2005) – Ubisoft
- Assassin's Creed (2007) – Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010) – Ubisoft
- Assassin's Creed: Brotherhood (2010) – Ubisoft
- Assassin's Creed: Revelations (2011) – Ubisoft
- Assassin's Creed III (2012) – Ubisoft
External links[edit | edit source]
- Andréane Meunier's professional profile on LinkedIn.