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imported>Soranin Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|18 February 2026|Valley of Memory}} {{Imageneed|Valley of Memory}} {{IncompleteMemory|Mirage}} {{Memory Infobox |name=Managed Misfortunes |image= |description=''Basim must eliminate a gang of robbers without raising suspicion.'' |appearance=''Assassin's Creed: Mirage – Valley of Memory'' |type=Contract |reward=Toxic Shroud Outfit schematic<br>4530px|link=Steel<br>1File:ACMir - Power Fav..." |
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{{Era|Memories|ACMir}} | {{Era|Memories|ACMir}} | ||
{{Imageneed|[[Valley of Memory]]}} | {{Imageneed|[[Valley of Memory]]}} | ||
{{IncompleteMemory|Mirage}} | {{IncompleteMemory|Mirage}} | ||
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|name=Managed Misfortunes | |name=Managed Misfortunes | ||
|image= | |image= | ||
|description=''Basim must eliminate a gang of robbers without raising suspicion.'' | |description=''[[Basim ibn Ishaq|Basim]] must eliminate a [[gang]] of [[Bandit|robbers]] without [[Social stealth|raising suspicion]].'' | ||
|appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' | |appearance=''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]'' | ||
|type=Contract | |type=Contract | ||
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Contractor Request:<br>40[[File:ACMir Dirham.png|30px|link=Dirham]]<br>1[[File:ACMir - Power Favor Token.png|30px|link=Khidmah Tokens]] | Contractor Request:<br>40[[File:ACMir Dirham.png|30px|link=Dirham]]<br>1[[File:ACMir - Power Favor Token.png|30px|link=Khidmah Tokens]] | ||
|fullsync=<small>Use an indirect kill to assassinate the target</small> | |fullsync=<small>Use an indirect kill to [[Assassination|assassinate]] the target</small> | ||
|previous= | |previous= | ||
|next= | |next= | ||
|concurrent= | |concurrent= | ||
|source = [[Basim ibn Ishaq]] | |source=[[Basim ibn Ishaq]] | ||
|location = Hegra, [[Abbasid Caliphate]] | |location=[[Hegra]], [[Abbasid Caliphate]] | ||
|date = 860s | |date=860s | ||
}} | }} | ||
'''Managed Misfortunes''' was a virtual representation of one of [[Basim | '''Managed Misfortunes''' was a virtual representation of one of [[Basim ibn Ishaq]]'s [[Genetic memory|genetic memories]] relived through the [[Animus]].<ref>''[[Assassin's Creed: Mirage]] – [[Valley of Memory]]</ref> | ||
==Description== | ==Description== | ||
Basim was tasked with dispatching a group of robbers subtly. | Basim was tasked with dispatching a group of [[Bandit|robbers]] subtly. | ||
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==Dialogue== | ==Dialogue== | ||
Latest revision as of 08:33, 10 May 2026
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Managed Misfortunes was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description[edit | edit source]
Basim was tasked with dispatching a group of robbers subtly.
Outcome[edit | edit source]
Basim managed to kill the robbers and make their deaths look like accidents.

