Isu Commander: Difference between revisions
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[[File: | [[File:ACOD FoA JoA Isu Commander.jpg|thumb|250px|An Isu Commander]] | ||
'''Isu Commanders''' were members of the | '''Isu Commanders''' were [[Isu]] members of the Guard appointed to positions of authority within the [[Aletheia's simulations|simulation]] of [[Atlantis]]. | ||
==Description== | ==Description== | ||
Specially chosen [[Isu]] who had been promoted upon showing leadership qualities, these [[guard]]s were given command over a regiment consisting of [[Warden]]s, [[Myrmidon]]s, and [[Vanguard (simulation)|Vanguards]].<ref name="TFOA">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]''</ref> | Specially chosen [[Isu]] who had been promoted upon showing leadership qualities, these [[guard]]s were given command over a regiment consisting of [[Warden]]s, [[Myrmidon]]s, and [[Vanguard (simulation)|Vanguards]].<ref name="TFOA">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]''</ref> | ||
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" /> | Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" /> | ||
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a hood-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" /> | As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a [[hood]]-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" /> | ||
==History== | ==History== | ||
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{{Reflist}} | {{Reflist}} | ||
[[Category:Guards]] | [[Category:Guards]] | ||
[[Category:Isu society]] | |||
[[Category:Isu]] | [[Category:Isu]] | ||
Latest revision as of 05:11, 6 November 2021
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Isu Commanders were Isu members of the Guard appointed to positions of authority within the simulation of Atlantis.
Description[edit | edit source]
Specially chosen Isu who had been promoted upon showing leadership qualities, these guards were given command over a regiment consisting of Wardens, Myrmidons, and Vanguards.[1]
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like Kolossi. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.[1]
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized daggers, swords, or a heavy weapon, commanders wielded a halberd, the long shaft allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable adamant-plated Isu Armor, consisting of a hood-wrapped helmet, a pair of bracers, a breastplate, a waistband, and boots, accented with long robes.[1]
History[edit | edit source]
During the Peloponnesian War, the Spartan misthios Kassandra encountered several of these commanders during her travels in the simulation.[1]
Gallery[edit | edit source]
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Concept art