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[[File:ACOD_FoA_JoA_Isu_Commander.jpg|thumb|250px|An Isu Commander]]
[[File:ACOD FoA JoA Isu Commander.jpg|thumb|250px|An Isu Commander]]
'''Isu Commanders''' were members of the [[Atlantean Guard]] appointed to positions of authority within the [[Aletheia's simulations|simulation]] of [[Atlantis]].
'''Isu Commanders''' were [[Isu]] members of the Guard appointed to positions of authority within the [[Aletheia's simulations|simulation]] of [[Atlantis]].


==Description==
==Description==
Specially chosen [[Isu]] who had been promoted upon showing leadership qualities, these [[guard]]s were given command over a regiment consisting of [[Warden]]s, [[Myrmidon]]s, and [[Vanguard (simulation)|Vanguards]].<ref name="TFOA">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]''</ref>
Specially chosen [[Isu]] who had been promoted upon showing leadership qualities, these [[guard]]s were given command over a regiment consisting of [[Warden]]s, [[Myrmidon]]s, and [[Vanguard (simulation)|Vanguards]].<ref name="TFOA">''[[Assassin's Creed: Odyssey]] – [[The Fate of Atlantis: Judgment of Atlantis]]''</ref>


Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" />  
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like [[Kolossus|Kolossi]]. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.<ref name="TFOA" />


As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a hood-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" />
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized [[dagger]]s, [[sword]]s, or a [[heavy weapon]], commanders wielded a [[Forged Halberd of the Isu|halberd]], the [[Long weapon|long shaft]] allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable [[adamant]]-plated [[Isu Armor]], consisting of a [[hood]]-wrapped [[Isu Commander's Helmet|helmet]], a pair of [[Isu Commander's Bracers|bracers]], a [[Isu Commander's Armor|breastplate]], a [[Isu Commander's Waistband|waistband]], and [[Isu Commander's Boots|boots]], accented with long robes.<ref name="TFOA" />


==History==
==History==
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{{Reflist}}
{{Reflist}}
[[Category:Guards]]
[[Category:Guards]]
[[Category:Isu society]]
[[Category:Isu]]
[[Category:Isu]]

Latest revision as of 05:11, 6 November 2021

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An Isu Commander

Isu Commanders were Isu members of the Guard appointed to positions of authority within the simulation of Atlantis.

Description[edit | edit source]

Specially chosen Isu who had been promoted upon showing leadership qualities, these guards were given command over a regiment consisting of Wardens, Myrmidons, and Vanguards.[1]

Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like Kolossi. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.[1]

As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized daggers, swords, or a heavy weapon, commanders wielded a halberd, the long shaft allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable adamant-plated Isu Armor, consisting of a hood-wrapped helmet, a pair of bracers, a breastplate, a waistband, and boots, accented with long robes.[1]

History[edit | edit source]

During the Peloponnesian War, the Spartan misthios Kassandra encountered several of these commanders during her travels in the simulation.[1]

Gallery[edit | edit source]

Appearances[edit | edit source]

References[edit | edit source]