Isu Commander
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Isu Commanders were Isu members of the Guard appointed to positions of authority within the simulation of Atlantis.
Description[edit | edit source]
Specially chosen Isu who had been promoted upon showing leadership qualities, these guards were given command over a regiment consisting of Wardens, Myrmidons, and Vanguards.[1]
Open combat with commanders was extremely difficult for a number of reasons. With their Isu-crafted weaponry and armor, commanders were physically formidable opponents, able to withstand and deal much damage, and despite wielding a melee weapon, they were capable of ranged attacks, possessing the ability to shoot directed energy beams like Kolossi. Lastly, as a garrison leader, they could rely on their patrol unit to deal with enemies or call on extra reinforcements nearby, overwhelming opponents through sheer force of numbers.[1]
As befit their rank, commanders had access to higher-quality gear and attire. In contrast to their subordinates, who utilized daggers, swords, or a heavy weapon, commanders wielded a halberd, the long shaft allowing them to strike from afar while still grievously slashing enemies with its glowing blade. While foot-soldiers wore regular breastplates when on patrol, commanders wore a set of near-unbreakable adamant-plated Isu Armor, consisting of a hood-wrapped helmet, a pair of bracers, a breastplate, a waistband, and boots, accented with long robes.[1]
History[edit | edit source]
During the Peloponnesian War, the Spartan misthios Kassandra encountered several of these commanders during her travels in the simulation.[1]
Gallery[edit | edit source]
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Concept art