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{{Era|Memories|AC2}}
{{Era|Memories|AC2}}
{{Youmay|the memory of Ezio Auditore da Firenze|the [[Change of Plans|memory]] of [[Evie Frye]]}}
{{Youmay|Ezio Auditore's memory|[[Evie Frye]]'s [[Change of Plans|memory]]}}
{{Memory Infobox
{{Memory Infobox
| image = A-change-of-plans-memory.png
|name=A Change of Plans
| description = ''Learn about the Villa and discover the [[Altaïr Ibn-La'Ahad's Codex|Codex]] pages hidden there.''
|image=A-change-of-plans-memory.png
| appearance = ''[[Assassin's Creed II]]''
|description=''[[Sanctuary|Learn]] about the [[Villa Auditore|Villa]] and discover the [[Altaïr Ibn-La'Ahad's Codex|Codex]] pages hidden there.''
| type = Main
|appearance=''[[Assassin's Creed II]]''
| previous = [[What Goes Around]]
|type=Main
| next = [[Practice What You Preach]]
|previous=[[What Goes Around]]
| source = [[Ezio Auditore da Firenze]]
|next=[[Practice What You Preach]]
| location = [[Monteriggioni]], {{Wiki|Republic of Siena}}
|source=[[Ezio Auditore da Firenze]]
| date = 19 April 1478}}
|location=[[Monteriggioni]], {{Wiki|Republic of Siena}}
'''A Change of Plans''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
|date=19 April 1478}}
'''A Change of Plans''' was a virtual representation of one of [[Ezio Auditore da Firenze|Ezio Auditore]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus|Animus 2.01]].<ref>''[[Assassin's Creed II]]''</ref>


==Description==
==Description==
Line 22: Line 23:
*'''Ezio:''' ''I see you wasted no time starting the celebrations.''
*'''Ezio:''' ''I see you wasted no time starting the celebrations.''
*'''Mario:''' ''And why not?! You've done us a great service, ''nipote'' (nephew)! With Vieri dead, ''la [[Tuscany|Toscana]]'' (Tuscany) will grow quiet once more. Do you know what that means?''
*'''Mario:''' ''And why not?! You've done us a great service, ''nipote'' (nephew)! With Vieri dead, ''la [[Tuscany|Toscana]]'' (Tuscany) will grow quiet once more. Do you know what that means?''
*'''Mercenary I:''' Basta lavorare! ''(No more work!)''
*'''Mercenary 1:''' Basta lavorare! ''(No more work!)''
*'''Mercenary II:''' Si passa tutto il giorno a bere! ''(We can drink all day!)''
*'''Mercenary 2:''' Si passa tutto il giorno a bere! ''(We can drink all day!)''
*'''Mercenary III:''' E a puttane! ''(And with [[Courtesan|whores]]!)''
*'''Mercenary 3:''' E a puttane! ''(And with [[Courtesan|whores]]!)''
Everyone looked at him in confusion, he replied.
Everyone looked at him in confusion, he replied.
*'''Mercenary III:''' ''What?! It's true!''
*'''Mercenary 3:''' ''What?! It's true!''
Everyone laughed at this.
Everyone laughed at this.
*'''Mario:''' ''Come, Ezio. Walk with me.''
*'''Mario:''' ''Come, Ezio. Walk with me.''
Line 42: Line 43:
Mario returned to his study.
Mario returned to his study.
*'''Ezio:''' ''I should read the letter my uncle gave me...''
*'''Ezio:''' ''I should read the letter my uncle gave me...''
He opened the letter and saw that it was addressed to Francesco de' Pazzi:
He opened the letter and saw that it was addressed to Francesco de' Pazzi.
:''Messer Francesco,''<br />''I have done as requested and spoken with your son. I agree with your assessment, though only in part. Yes, Vieri is brash and prone to act without forethought. And he has a habit of treating the mercenari like playthings. I've received reports of at least three men being disfigured as a result. But I do not think him, as you put it, beyond repair. Rather, I believe the solution to be a simple matter.<br />He seeks your approval. Your attention. These outbursts of his are a result of insecurities borne out of a sense of inadequacy. He speaks of you often and fondly and expresses a desire to be closer to you. So if he is loud and foul and angry – I believe it is simply because he wants to be noticed. He wants to be loved.<br />Act as you see fit on the information I've given you here. But I must ask that we end this correspondence. Were he to discover the nature of our conversations, I fear what might become of me.<br />Yours in Confidence,<br />[[Giovanni Giocondo|Fra Giocondo]]''
{{IUNote
|Text=Messer Francesco,<br>I have done as requested and spoken with your son. I agree with your assessment, though only in part. Yes, Vieri is brash and prone to act without forethought. And he has a habit of treating the mercenari like playthings. I've received reports of at least three men being disfigured as a result. But I do not think him, as you put it, beyond repair. Rather, I believe the solution to be a simple matter.<br>He seeks your approval. Your attention. These outbursts of his are a result of insecurities borne out of a sense of inadequacy. He speaks of you often and fondly and expresses a desire to be closer to you. So if he is loud and foul and angry—I believe it is simply because he wants to be noticed. He wants to be loved.<br>Act as you see fit on the information I've given you here. But I must ask that we end this correspondence. Were he to discover the nature of our conversations, I fear what might become of me.<br>Yours in Confidence,<br>[[Giovanni Giocondo|Fra Giocondo]]}}
[[File:ACoP 20 v.png|thumb|250px|Ezio and Mario looking at the Codex Wall]]
[[File:ACoP 20 v.png|thumb|250px|Ezio and Mario looking at the Codex Wall]]
Ezio then proceeded to his uncle's study.
Ezio then proceeded to his uncle's study.
Line 57: Line 59:
*'''Mario:''' ''Do you see the way the words cross from one page to the next?''
*'''Mario:''' ''Do you see the way the words cross from one page to the next?''
*'''Ezio:''' ''There is something underneath it all. Some kind of [[Isu map|map]]. Where is it supposed to lead?''
*'''Ezio:''' ''There is something underneath it all. Some kind of [[Isu map|map]]. Where is it supposed to lead?''
*'''Mario:''' ''Your father and I managed to make out bits of a prophecy scrawled across these pages. It was written by an [[Assassins|Assassin]] like us, who long ago [[Apple of Eden 2|held]] a "[[Piece of Eden|Piece]] of [[Eden]]." His name was [[Altaïr Ibn-La'Ahad|Altaïr]]... He spoke of something powerful and [[Isu|ancient]] [[Vatican Vault|hidden beneath the land]].''
*'''Mario:''' ''Your father and I managed to make out bits of a prophecy scrawled across these pages. It was written by an [[Assassins|Assassin]] like us, who long ago [[Apple of Eden 2|held]] a "[[Piece of Eden]]." His name was [[Altaïr Ibn-La'Ahad|Altaïr]]... He spoke of something powerful and [[Isu|ancient]] hidden [[Vatican Vault|beneath the land]].''
*'''Ezio:''' ''What is it?''
*'''Ezio:''' ''What is it?''
*'''Mario:''' ''What indeed. Solving that little mystery is exactly why we collected these pages.''
*'''Mario:''' ''What indeed. Solving that little mystery is exactly why we collected these pages.''
*'''Ezio:''' ''Then let me help. It's time I take on my father's work. All of it. I'll start with the page I took from Vieri. Leonardo will decode it for us.''
*'''Ezio:''' ''Then let me help. It's time I take on my father's work. All of it. I'll start with the page I took from Vieri. Leonardo will decode it for us.''
*'''Mario:''' Bene ''(Good). Return here when time permits and we'll add it to the wall.''
*'''Mario:''' Bene ''(Good). Return here when time permits and we'll add it to the wall.''
[[File:ACoP 10 v.png|thumb|250px|Claudia complaining to Ezio about her work]]
Ezio then scaled the villa and scouted the landscape, afterwards he collected four codex pages that were left in containers in and around Monteriggioni.
Ezio then left the study and was surprised to find [[Claudia Auditore da Firenze|Claudia]] in the other room.
*'''Ezio:''' Salute ''(Hi) Claudia—''
*'''Claudia:''' ''Our uncle is ''un mostro'' (a monster). This is outrageous!''
*'''Ezio:''' ''What's happened?''
*'''Claudia:''' ''He's making me work! If father was here, I'd never be stuck behind a desk like this.''
*'''Ezio:''' ''And what are the terms of this supposed enslavement?''
*'''Claudia:''' ''Since SOMEONE decided we're going to stay here, ''Zio'' (uncle) Mario suggested we try and find the money to repair the villa. Problem is, there isn't any.''
*'''Ezio:''' ''I bet I can bring in some money.''
*'''Claudia:''' ''Oh great, more work for me. Well, ''benissimo'' (fine). If you start paying for improvements to the town, I'll keep track of them in this book. And since I have nothing better to do, I'll also make note of any objects you bring in from the outside. If you actually get this place up and running, travelers might visit and spend money, although I doubt anyone will want to come this far out of the city. But if they do, I'll keep the money we make in this [[Treasure chest|chest]]. You're going to have to show up to take it to the [[bank]] yourself, because when it gets full, I'm just going to take the extra cash for myself. ''Capito?'' (Understand?)''
*'''Ezio:''' ''Deal.''
He then proceeded to an [[architect]] waiting for him in the room.
*'''Ezio:''' 'Buongiorno ''(Good day). Is there something wrong?''
[[File:ACoP 18 v.png|thumb|250px|Ezio meeting with the architect]]
* '''Architect:''' ''Ser Mario hired me to deal with this mess, but I'm an ''architetto'' (architect), not a miracle worker. Without money, I can't fix any of these buildings.''
*'''Ezio:''' ''And if someone brought the money?''
*'''Architect:''' ''Then we are in business! You must be Ser Ezio. Am I right?''
*'''Ezio:''' ''Uncle! I like this ''architetto.'' (architect.)''
*'''Mario:''' ''He gets very observant when he can smell money!''
*'''Architect:''' ''If you want to fix this town, I'm going to need it. I have a price list here for new shops and renovations. Just bring me [[gold]], make a choice and I'll begin at once. If I build you a shop, you, as the landlord, can purchase goods at lower rates. If you invest more money in the shop you get an even greater discount. As for the [[renovation]]s, well... you'll be bringing the town and villa back to life. As Ser Mario tells me, that was very important to your [[Domenico Auditore|great-great-grandfather]]. Plus, when you buy shops and renovations, you'll be increasing the number of people who visit, causing your income to increase! So, let's take a look, shall we?''
He showed Ezio a list of shops in the town in need of repairs and renovation. After some time, Ezio returned to Mario's study.
*'''Mario:''' ''Ezio! My boy. I think it's time I showed you something.''
He pulled a lever within the bookshelf in his study. It opened to reveal a passage beyond, which led to a cellar.
[[File:ACoP 15 v.png|thumb|250px|Mario showing the Sanctuary to Ezio]]
* '''Mario:''' ''This is the [[Sanctuary]]. It was built by my great-grandfather to honor the memory of the Assassin Order and protect its secrets. Look around! These are the assassins who guarded the freedom of [[human]]ity when it was most threatened. And this is the [[armor of Altaïr]]. Little is known about Altaïr's life, but his armor is light and very strong. I'd give it to you, but I don't know how to retrieve it. My great-grandfather told me it would remain locked away until all its protectors were made whole. I heard rumors of [[Assassin Tombs|crypts]] located throughout [[Italy|Italia]], hidden tombs filled with treasure where these six were moved centuries ago. Maybe they have something to do with it. In my younger days, I sought the six myself... with no success. Perhaps you will have better luck.''


==Outcome==
==Outcome==
Ezio learned about the man truly responsible for the deaths of his father and brothers. He also learned about the search for the Codex, written by Altaïr Ibn-La'Ahad, and for the six Assassin Tombs spread throughout Italy.
Ezio learned about the man truly responsible for the deaths of his father and brothers. He also learned about the search for the Codex of Altaïr Ibn-La'Ahad.


==References==
==References==
{{GalleryBox|A Change of Plans}}
{{GalleryBox|A Change of Plans}}
*''[[Assassin's Creed II]]''
{{reflist}}
 
{{AC2Memories}}
{{AC2Memories}}
{{DEFAULTSORT:Change of Plans, A}}
{{DEFAULTSORT:Change of Plans, A}}
<!--Interwiki links-->
<!--Interwiki links-->
[[fr:Changement de programme]]
<!--[fr:Changement de programme]-->
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories of Ezio Auditore da Firenze]]
[[Category:Memories relived using Animus 2.0]]
[[Category:Memories relived using the Animus 2.0]]

Latest revision as of 22:07, 10 May 2026

This article is about Ezio Auditore's memory. You may be looking for Evie Frye's memory.

A Change of Plans was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.01.[1]

Description[edit | edit source]

After their victory at San Gimignano over Vieri de' Pazzi, Ezio Auditore, Mario Auditore, and his mercenaries returned to Monteriggioni.

Dialogue[edit | edit source]

Ezio arrived near the training ring to find his uncle celebrating along a few of his mercenaries.

  • Mario: And here he is! Our campione (champion), Ezio!
  • Mercenaries: All Hail, Ezio!
  • Ezio: I see you wasted no time starting the celebrations.
  • Mario: And why not?! You've done us a great service, nipote (nephew)! With Vieri dead, la Toscana (Tuscany) will grow quiet once more. Do you know what that means?
  • Mercenary 1: Basta lavorare! (No more work!)
  • Mercenary 2: Si passa tutto il giorno a bere! (We can drink all day!)
  • Mercenary 3: E a puttane! (And with whores!)

Everyone looked at him in confusion, he replied.

  • Mercenary 3: What?! It's true!

Everyone laughed at this.

  • Mario: Come, Ezio. Walk with me.
  • Ezio: Yes, uncle?
Mario motioning Ezio to follow him

They discussed the events that occurred earlier at San Gimignano.

  • Ezio: The Pazzi answer to another; a Spaniard.
  • Mario: He is Rodrigo Borgia, one of the most powerful men in all of Europe and leader of the Templar Order.
  • Ezio: Which makes him responsible for the murder of my father and brothers.
  • Mario: Yes. And he will kill you too, given the chance.
  • Ezio: Then I must stand against him if I wish to be free... But not until every other Templar has fallen to my blade. Father's list will guide me.
  • Mario: Where will you go next?
  • Ezio: Firenze. Francesco de' Pazzi will share the fate of his son.
  • Mario: A sensible next step. No doubt he intends evil for the city. Alright. That's enough grim talk for one night, I'll be in my study if you need me.

Mario returned to his study.

  • Ezio: I should read the letter my uncle gave me...

He opened the letter and saw that it was addressed to Francesco de' Pazzi.

Messer Francesco,
I have done as requested and spoken with your son. I agree with your assessment, though only in part. Yes, Vieri is brash and prone to act without forethought. And he has a habit of treating the mercenari like playthings. I've received reports of at least three men being disfigured as a result. But I do not think him, as you put it, beyond repair. Rather, I believe the solution to be a simple matter.
He seeks your approval. Your attention. These outbursts of his are a result of insecurities borne out of a sense of inadequacy. He speaks of you often and fondly and expresses a desire to be closer to you. So if he is loud and foul and angry—I believe it is simply because he wants to be noticed. He wants to be loved.
Act as you see fit on the information I've given you here. But I must ask that we end this correspondence. Were he to discover the nature of our conversations, I fear what might become of me.
Yours in Confidence,
Fra Giocondo
Ezio and Mario looking at the Codex Wall

Ezio then proceeded to his uncle's study.

  • Mario: Look familiar?

He pointed towards the wall.

  • Ezio: Other Codex pages.
  • Mario: Yes. Your father managed to find and translate a few before he...

Ezio handed Mario the Codex page he had.

  • Ezio: Here.
  • Mario: This is not your father's work. Someone else has translated it.
  • Ezio: Leonardo da Vinci. A friend.

He put the codex page along with the others on the wall.

  • Mario: Do you see the way the words cross from one page to the next?
  • Ezio: There is something underneath it all. Some kind of map. Where is it supposed to lead?
  • Mario: Your father and I managed to make out bits of a prophecy scrawled across these pages. It was written by an Assassin like us, who long ago held a "Piece of Eden." His name was Altaïr... He spoke of something powerful and ancient hidden beneath the land.
  • Ezio: What is it?
  • Mario: What indeed. Solving that little mystery is exactly why we collected these pages.
  • Ezio: Then let me help. It's time I take on my father's work. All of it. I'll start with the page I took from Vieri. Leonardo will decode it for us.
  • Mario: Bene (Good). Return here when time permits and we'll add it to the wall.

Ezio then scaled the villa and scouted the landscape, afterwards he collected four codex pages that were left in containers in and around Monteriggioni.

Outcome[edit | edit source]

Ezio learned about the man truly responsible for the deaths of his father and brothers. He also learned about the search for the Codex of Altaïr Ibn-La'Ahad.

References[edit | edit source]

Assassin's Creed II memories
Main memories
The Birth of an Assassin
Sequence 1: Ignorance is Bliss
Boys Will Be Boys - You Should See the Other Guy - Sibling Rivalry - Nightcap - Paperboy - Beat a Cheat - Petruccio's Secret - Friend of the Family - Special Delivery - Jailbird - Family Heirloom - Last Man Standing
Sequence 2: Escape Plans
Fitting In - Ace Up My Sleeve - Judge, Jury, Executioner - Laying Low - Arrivederci
Sequence 3: Requiescat in Pace
Roadside Assistance - Casa Dolce Casa - Practice Makes Perfect - What Goes Around - A Change of Plans
Sequence 4: The Pazzi Conspiracy
Practice What You Preach - Fox Hunt - See You There - Novella's Secret - Wolves in Sheep's Clothing - Farewell Francesco
Sequence 5: Loose Ends
Four to the Floor - A Blade With Bite - Evasive Maneuvers - Town Crier - Behind Closed Doors - Come Out and Play - The Cowl Does Not Make the Monk - With Friends Like These
Sequence 6: Rocky Road
Road Trip - Romagna Holiday - Tutti a Bordo
Sequence 7: The Merchant of Venice
Benvenuto - That's Gonna Leave a Mark - Building Blocks - Breakout - Clothes Make the Man - Cleaning House - Monkey See, Monkey Do - By Leaps and Bounds - Everything Must Go
Sequence 8: Necessity, Mother of Invention
Birds of a Feather - If At First You Don't Succeed... - Nothing Ventured, Nothing Gained - Well Begun Is Half Done - Infrequent Flier
Sequence 9: Carnevale
Knowledge Is Power - Damsels in Distress - Nun the Wiser - And They're Off - CTF - Ribbon Round-Up - Cheaters Never Prosper - Having a Blast
Sequence 10: Force Majeure
An Unpleasant Turn of Events - Caged Fighter - Leave No Man Behind - Assume the Position - Two Birds, One Blade
Sequence 11: Alter Egos
All Things Come to He Who Waits - Play Along
Sequence 12: Forlì Under Attack
A Warm Welcome - Bodyguard - Holding the Fort - Godfather - Checcomate - Far From the Tree
Sequence 13: Bonfire of the Vanities
Florentine Fiasco - Still Life - Climbing the Ranks - Upward Mobility - Last Rites - Port Authority - Surgical Strike - Hitting the Hay - Arch Nemesis - Doomsday - Power to the People - Mob Justice
Sequence 14: Veni, Vidi, Vici
X Marks the Spot - In Bocca al Lupo
Secret locations
Il Duomo's Secret - Torre Grossa's Secret - Ravaldino's Secret - San Marco's Secret - Visitazione's Secret - Home Invasion - Over Beams, Under Stone - Shipwrecked - Paying Respects
Beat up events
A Woman Scorned - Wanton Hubby - Philanderer on the Roof - Promiscuity Knocks - Spear of Infidelity
Races
San Gimignano Dash - Florentine Sprint - Romagna Hustle - Venetian Rush - San Marco Scuttle - Horseplay
Assassination contracts
Day at the Market - Fallen Archers - Political Suicide - Reap What You Sow - Flee Market - Supply in Demand - Beginnings of a Conspiracy - Arch Enemies - Wet Work - Blade in the Crowd - Thicker than Water - Zero Tolerance - Honorable Thief - No Laughing Matter - False Legacy - Don't Get Your Hands Dirty - Showtime - Thin the Ranks - Go Towards the Light - Meeting Adjourned - Needle in a Haystack - Leader of the Pack - Peacekeeper - Caveat Emptor - Vertical Slice - No Camping - Dead on Arrival - Mark and Execute - Crash a Party - Hunting the Hunter
Courier assignments
Wedding Bells are Ringing - The Messenger's Burden - Speedy Delivery - The Perfect Marriage - Casanova