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'''Gaëtan Perrot''' is an environment artist working at Creative Assembly, and is best known for his work on ''[[Assassin's Creed IV: Black Flag]]''. He worked in Ubisoft Annecy on ''Assassin's Creed IV: Black Flag'' from March 2013 to June 2013. He was responsible for creating weapon and other props for the multiplayer characters of the game. | '''Gaëtan Perrot''' is an environment artist working at Creative Assembly, and is best known for his work on ''[[Assassin's Creed IV: Black Flag]]''. He worked in Ubisoft Annecy on ''Assassin's Creed IV: Black Flag'' from March 2013 to June 2013. He was responsible for creating weapon and other props for the multiplayer characters of the game. | ||
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== | ==References== | ||
*[http://korann.fr/assassin_weapon.html Gaëtan Perrot's] Website. | *[http://korann.fr/assassin_weapon.html Gaëtan Perrot's] Website. | ||
*[https://korann.artstation.com/projects/4VYR2 Gaëtan Perrot's] profile at the Artstation Website. | *[https://korann.artstation.com/projects/4VYR2 Gaëtan Perrot's] profile at the Artstation Website. | ||
[[Category:Assassin's Creed IV: Black Flag development team]] | [[Category:Assassin's Creed IV: Black Flag development team]] | ||
Latest revision as of 20:11, 24 May 2026
Gaëtan Perrot is an environment artist working at Creative Assembly, and is best known for his work on Assassin's Creed IV: Black Flag. He worked in Ubisoft Annecy on Assassin's Creed IV: Black Flag from March 2013 to June 2013. He was responsible for creating weapon and other props for the multiplayer characters of the game.
Gallery[edit | edit source]
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Concept art of pistols
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Concept art of knives and axes
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Concept art of swords
References[edit | edit source]
- Gaëtan Perrot's Website.
- Gaëtan Perrot's profile at the Artstation Website.