Elitsa Alexandrova: Difference between revisions
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'''Elitsa Alexandrova''', also known as '''Elitsa Yovcheva''', is a sound designer and composer working at Ubisoft Sofia | {{Actor Infobox | ||
|image = Elitsa_Alexandrova.jpg | |||
|nationality = [[Bulgaria]]n | |||
|acact = *''[[Assassin's Creed: Rogue]]'' | |||
*''[[The Curse of the Pharaohs]]'' | |||
|other = ''{{Wiki|Tom Clancy's Ghost Recon: Shadow Wars}}'' | |||
}} | |||
'''Elitsa Alexandrova''', also known as '''Elitsa Yovcheva''', is a sound designer and composer working at [[Ubisoft#Sofia|Ubisoft Sofia]]. She was the main composer on the soundtrack of ''[[Assassin's Creed: Rogue]]''. | |||
== | ==Biography== | ||
===Early life and career=== | |||
Elitsa Alexandrova graduated from the National Academy of Music in Sofia. She began working for Ubisoft in 2007 and first composed the soundtrack for the 2011 video game ''{{Wiki|Tom Clancy's Ghost Recon: Shadow Wars}}''.<ref>{{Cite web| url=https://www.linkedin.com/in/elitsa-alexandrova/| title=Elitsa Alexandrova| publisher={{Wiki|LinkedIn}}| accessdate=3 June 2024}}</ref> | |||
===''Assassin's Creed''=== | |||
In a May 2019 interview with ''WSHU'', Alexandrova talked about the double challenge of finalizing the sound design for her two major projects within the [[Assassin's Creed (series)|''Assassin's Creed'' series]], the second expansion for ''[[Assassin's Creed: Origins]]'', ''[[The Curse of the Pharaohs]]'' and ''[[Assassin's Creed: Rogue]]''. After her talk at the Game Developers Conference in San Francisco, she explained how her music evokes a sense of time and place for the two spots—ancient Egypt and 18th-century France. Overall, Alexandrova felt inspired by Baroque music and found it particularly well-suited to the Rogue game. But one needed to exert much effort to make the sound just perfectly authentic for the ''Curse of the Pharaohs'' DLC actually to identify ancient Egyptian instruments. She found a linkage between the traditional Bulgarian and the Egyptian ones, notably the Bulgarian ''kaval'' and Egyptian ''ney'' flutes, about similar making and sound. Alexandrova used the ''kaval'' and other traditional instruments for the mysteriousness of ancient Egypt.<ref>{{Cite web| url=https://www.wshu.org/culture/2019-05-02/elitsa-alexandrova-creates-a-perfect-mix-of-music-and-sound-for-assassins-creed| title=Elitsa Alexandrova Creates A Perfect Mix Of Music And Sound For Assassin's Creed| author=Remington, Kate| publisher=WSHU| date=2 May 2019| accessdate=3 June 2024| archiveurl=http://web.archive.org/web/20211206081019/https://www.wshu.org/culture/2019-05-02/elitsa-alexandrova-creates-a-perfect-mix-of-music-and-sound-for-assassins-creed| archivedate=6 December 2021}}</ref> | |||
==''Assassin's Creed'' credits== | |||
*''[[Assassin's Creed IV: Black Flag]]'' | *''[[Assassin's Creed III: Liberation]]'' (2012) — Audio Designer | ||
*''[[Assassin's Creed IV: Black Flag]]'' (2013) — Sound Designer | |||
*''[[Assassin's Creed: Rogue]]'' (2014) — Composer | |||
*''[[Assassin's Creed: Origins]]'' – ''[[The Curse of the Pharaohs]]'' (2018) — Composer | |||
*''[[Assassin's Creed: Rogue|Assassin's Creed: Rogue Remastered]]'' (2019) — Composer | |||
*''[[Assassin's Creed: Valhalla]]'' (2020) — Sound Designer, Composer | |||
*''[[Assassin's Creed: Mirage]]'' (2023) — Audio Designer | |||
==''Assassin's Creed'' works== | |||
*''Assassin's Creed: Rogue'' | {{Scroll box| | ||
* '''''[[Assassin's Creed: Rogue soundtrack|Assassin's Creed: Rogue]]''''' | |||
** ''Assassin's Creed Rogue Main Theme'' | |||
** ''Animus Black'' | |||
** ''Morrigan'' | |||
** ''Conqueror'' | |||
** ''Cutlass'' | |||
** ''The Hunter'' | |||
** ''Agnus Dei'' | |||
** ''Prelude to a Storm'' | |||
** ''The Guardian'' | |||
** ''Run, Shay! Run!'' | |||
** ''The Streets'' | |||
** ''Cityscape'' | |||
** ''Prosperity and Decay'' | |||
** ''No Hope'' | |||
** ''Alemanda in F# Minor'' | |||
** ''The Prey'' | |||
** ''I Am Shay Patrick Cormac'' | |||
** ''Imminent Danger'' | |||
** ''The Order and the Creed'' | |||
** ''Broken Bond'' | |||
** ''Stay Low'' | |||
** ''Puppetmaster'' | |||
** ''Dominant Species'' | |||
** ''From the Shadows'' | |||
** ''Mysterious North'' | |||
** ''Northern Lights'' | |||
** ''David and Goliath'' | |||
** ''Dangerous Waters'' | |||
** ''A Boy Becomes a Man'' | |||
** ''Animus White'' | |||
* '''''[[Assassin's Creed: Origins: The Curse of the Pharaohs soundtrack|Assassin's Creed: Origins: The Curse of the Pharaohs]]''''' | |||
** ''Opening of the Mouth'' | |||
** ''The Apple Has a Tale to Tell'' | |||
** ''The Boy King'' | |||
** ''The Heretic King'' | |||
** ''Book of Breathings'' | |||
** ''At Ninth Gate'' | |||
** ''KV5'' | |||
** ''Lady of the Two Lands'' | |||
** ''Only Aten Is Divine'' | |||
** ''The Battle of Kadesh'' | |||
** ''Book of Going Forth by Day'' | |||
** ''Hour One'' | |||
** ''The Field of Reeds'' | |||
** ''The Pyramid Texts'' | |||
** ''Apep’s Remains'' | |||
** ''Land of Two Fields'' | |||
** ''Fragment from Suppiluliuma'' | |||
** ''Amarna'' | |||
** ''The Valley of the Kings'' | |||
** ''Hour Eight'' | |||
** ''Weighing of the Heart (Her Story)'' | |||
** ''Book of Gates'' | |||
}} | |||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== | ||
* | *{{Facebook|Elitsa-Alexandrova||Elitsa Alexandrova|}} | ||
*[https://soundcloud.com/ | *{{Twitter|ElitsAComposer||Elitsa Alexandrova|}} | ||
*[https://soundcloud.com/elitsaalexandrova Elitsa Alexandrova's] SoundCloud profile | |||
{{Soundtracks}} | |||
{{DEFAULTSORT:Alexandrova, Elitsa}} | {{DEFAULTSORT:Alexandrova, Elitsa}} | ||
<!--[fr:Elitsa Alexandrova]--> | |||
[[Category:Development team]] | [[Category:Development team]] | ||
[[Category:Assassin's Creed III: Liberation development team]] | [[Category:Assassin's Creed III: Liberation development team]] | ||
[[Category:Assassin's Creed IV: Black Flag development team]] | [[Category:Assassin's Creed IV: Black Flag development team]] | ||
[[Category:Assassin's Creed: Rogue development team]] | [[Category:Assassin's Creed: Rogue development team]] | ||
[[Category: | [[Category:Assassin's Creed: Origins development team]] | ||
[[Category:Assassin's Creed: Valhalla development team]] | |||
[[Category:Assassin's Creed: Mirage development team]] | |||
[[Category:Real world composers]] | |||
<!--[zh:埃莉察·阿莱克桑德罗娃]--> | |||
Latest revision as of 15:05, 28 May 2026
Elitsa Alexandrova, also known as Elitsa Yovcheva, is a sound designer and composer working at Ubisoft Sofia. She was the main composer on the soundtrack of Assassin's Creed: Rogue.
Biography[edit | edit source]
Early life and career[edit | edit source]
Elitsa Alexandrova graduated from the National Academy of Music in Sofia. She began working for Ubisoft in 2007 and first composed the soundtrack for the 2011 video game Tom Clancy's Ghost Recon: Shadow Wars.[1]
Assassin's Creed[edit | edit source]
In a May 2019 interview with WSHU, Alexandrova talked about the double challenge of finalizing the sound design for her two major projects within the Assassin's Creed series, the second expansion for Assassin's Creed: Origins, The Curse of the Pharaohs and Assassin's Creed: Rogue. After her talk at the Game Developers Conference in San Francisco, she explained how her music evokes a sense of time and place for the two spots—ancient Egypt and 18th-century France. Overall, Alexandrova felt inspired by Baroque music and found it particularly well-suited to the Rogue game. But one needed to exert much effort to make the sound just perfectly authentic for the Curse of the Pharaohs DLC actually to identify ancient Egyptian instruments. She found a linkage between the traditional Bulgarian and the Egyptian ones, notably the Bulgarian kaval and Egyptian ney flutes, about similar making and sound. Alexandrova used the kaval and other traditional instruments for the mysteriousness of ancient Egypt.[2]
Assassin's Creed credits[edit | edit source]
- Assassin's Creed III: Liberation (2012) — Audio Designer
- Assassin's Creed IV: Black Flag (2013) — Sound Designer
- Assassin's Creed: Rogue (2014) — Composer
- Assassin's Creed: Origins – The Curse of the Pharaohs (2018) — Composer
- Assassin's Creed: Rogue Remastered (2019) — Composer
- Assassin's Creed: Valhalla (2020) — Sound Designer, Composer
- Assassin's Creed: Mirage (2023) — Audio Designer
Assassin's Creed works[edit | edit source]
|
References[edit | edit source]
- ↑ Elitsa Alexandrova. LinkedIn. Retrieved on 3 June 2024.
- ↑ Remington, Kate (2 May 2019). Elitsa Alexandrova Creates A Perfect Mix Of Music And Sound For Assassin's Creed. WSHU. Archived from the original on 6 December 2021. Retrieved on 3 June 2024.
External links[edit | edit source]
Elitsa Alexandrova (@Elitsa-Alexandrova) on Facebook
Elitsa Alexandrova (@ElitsAComposer) on Twitter- Elitsa Alexandrova's SoundCloud profile
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