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{{Era|RW}}
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'''Eddie Bennun''' is a concept artist working with [[Ubisoft]] Sofia on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], with his main work being the creation of concept art, including landscape and setting concepts. He worked on  ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]'' as a Senior Concept Artist. Recently, he was the Art Director for ''[[Assassin's Creed: Rogue]]''.
[[File:Encho_Enchev_&_Eddie_Bennun.jpg|thumb|250px|Eddie Bennun (right) with [[Encho Enchev]]]]
'''Eddie Bennun''' is a concept artist and Art Director working at [[Ubisoft]] Sofia. His main work on the [[Assassin's Creed (series)|''Assassin's Creed'' series]] has consisted of landscape and setting concepts.


==Career==
==Biography==
*Studied at the Krastyo Sarafov National Academy for Theatre and Film Arts.
From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy, rather than the usual five, and he ultimately did not manage to graduate.
*Gameloft Sofia - 2D Artist (2005 - 2006)
 
*Ubisoft Entertainment - Senior Concept Artist (2006–present)
Bennun spent the next years doing various jobs, including 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. He subsequently resolved to find employment in the videogame industry and was hired by Gameloft's studio in Sofia in 2005.
 
In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with ''CSI: 3 Dimensions of Murder'', he created primarily 2D art for the first few years, before becoming Art Director. For ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]'', Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for ''[[Assassin's Creed: Rogue]]''.


==Games credited==
==Games credited==
*''CSI: 3 Dimensions of Murder'' - Ubisoft
*''Rayman Raving Rabbids'' (2006) - Ubisoft
*''Rayman Raving Rabbids'' (2006) - Ubisoft
*''Chessmaster LIVE'' (2008) - Ubisoft
*''CSI: 3 Dimensions of Murder'' (2007) - Ubisoft
*''Chessmaster Live'' (2008) - Ubisoft
*''Tom Clancy's H.A.W.X'' (2009) - Ubisoft
*''Tom Clancy's H.A.W.X'' (2009) - Ubisoft
*''"Treasure Hunter Institute" MMO'' (2011) - Ubisoft
*''Treasure Hunter Institute MMO'' (2011) - Ubisoft
*Unannounced game concept - Ubisoft
*Unannounced game concept - Ubisoft
*''Prince of Persia Classic Trilogy HD'' (2012) - Ubisoft
*''Prince of Persia Classic Trilogy HD'' (2012) - Ubisoft
*''Assassin's Creed III: Liberation'' (2012) - Ubisoft
*''Assassin's Creed III: Liberation'' (2012) - Ubisoft
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Assassin's Creed: Rogue'' (2014) - Ubisoft
*''[[Assassin's Creed: Origins]]'' (2017) - Ubisoft
*''[[Assassin's Creed: Valhalla]]'' (2020) - Ubisoft
**''[[Dawn of Ragnarök]]'' (2022) – Ubisoft


==Gallery==
==Gallery==
===''[[Assassin's Creed III: Liberation]]''===
{{GalleryBox|Eddie Bennun}}
The following gallery contains concept art created by Eddie Bennun for ''Assassin's Creed III: Liberation'':
The following gallery contains concept artwork created by Eddie Bennun for the ''Assassin's Creed'' series.
<gallery captionalign="center" position="center" spacing="small" widths="180">
Assassin's Creed 3 Liberation - following the tracks - by EddieBennun.jpg
Assassin's Creed 3 Liberation - New York outskirts.The Rock Bridge. - by EddieBennun.jpg
Assassin's Creed 3 Liberation,Aveline approaching the fort by EddieBennun.jpg
New York outskirts - The frozen waterfalls - by EddieBennun.jpg
New York outskirts by EddieBennun.jpg
New York outskirts fort by EddieBennun.jpg
1777 New Orleans panoramic view by EddieBennun.jpg
New Orleans at dаwn by EddieBennun.jpg
New Orleans at dust by EddieBennun.jpg
1777 New Orleans Downtown street by EddieBennun.jpg
ACL New Orleans Streets - Concept Art.jpg
Assassin's Creed III Liberation Concept Art by EddieBennun.jpg
Assassin's Creed III Liberation - concept for Mardi Gras decoration - by EddieBennun.jpg
Assassins Creed 3 Liberation,Louisiana Rebellion by EddieBennun.jpg
New Orleans port layout by EddieBennun.jpg
ACLiberations Docks Artwork.jpg
New Orleans Army Square by EddieBennun.jpg
Location - St. Louis Cathedral.jpg
Location - Place d'Armes - 2.jpg
Early establishing sketch for New Orleans port layout by EddieBennun.jpg
AC3L New Orleans Bastion - Concept Art.jpg
Location - Ursuline Convent.jpg
Governor's Mansion - concept art.jpg
Location - de Grandpré Mansion Backyard.jpg
New Orleans Downtown Houses concept by EddieBennun.jpg
ACL New Orleans Port Skyline - Concept Art.jpeg
ACL New Orleans Skyline - Concept Art.jpg
Location - de Grandpré Warehouse.jpg
Weapon shop - concept art.jpg
Assassin's Creed 3 Liberation - Signs and tools - by EddieBennun.jpg
AC3 Libeartion -Destroyed Spanish Winery by EddieBennun.jpg
San Danje Tailor - Concept Art.jpg
Assassin's Creed 3 Liberation - Voodoo hut-early production sketch for Louisiana swamp - by EddieBennun.jpg
Abandoned plantation by EddieBennun.jpg
Mayan excavations labor camp by EddieBennun.jpg
Road to Mayan by Eddie Bennun.jpg
AC3L Plantation Party - Concept Art.jpg
</gallery>
 
===''[[Assassin's Creed IV: Black Flag]]''===
The following gallery contains concept art of [[Abstergo Entertainment]] created by Eddie Bennun for ''Assassin's Creed IV: Black Flag'':
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4-Montreal_concept.jpg
Assassin's Creed IV Black Flag Montreal Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Montreal Exterior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Montreal City Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Staff Room Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Server Room Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 7 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 8 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 6 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 5 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 4 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 3 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 2 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment 2 Concept Art by EddieBennun.jpg
</gallery>
 
The following gallery contains concept art created by Eddie Bennun for ''Assassin's Creed IV: Black Flag'' Aveline DLC:
<gallery captionalign="center" position="center" spacing="small" widths="180">
Assassin's Creed IV Black Flag Aveline Mission Temple Interior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 3 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 2 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission Temple Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Concept Art by EddieBennun.jpg
</gallery>
 
===''[[Assassin's Creed: Rogue]]''===
The following gallery contains concept art created by Eddie Bennun for ''Assassin's Creed: Rogue'':
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACR Cheap Artwork Not.jpg
</gallery>


==Trivia==
==References==
*Bennun is multilingual, being fluent in English, Hebrew and Bulgarian.
*{{Youtube|cVEMldcR2Nk|Level Up! Session 45 with EDDIE BENNUN|UCOzPkdDPBOrEKyUrRSCZv0A|Level Up!}}


==External links==
==External links==
*[http://eddiebennun.cghub.com/ Eddie Bennun]'s CGHub webpage.
*{{ArtStation|||eddiebennun|Eddie Bennun}}
*[https://www.facebook.com/eddie.bennun Eddie Bennun]'s Facebook page.
*{{Facebook|eddie.bennun||Eddie Bennun}}
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website. (under construction)
*[https://www.linkedin.com/pub/eddie-bennun/12/884/6a1 Eddie Bennun]'s LinkedIn profile
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website (under construction)
{{DEFAULTSORT:Bennun, Eddie}}
{{DEFAULTSORT:Bennun, Eddie}}
[[Category:Development team]]
[[Category:Development team]]
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[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Rogue development team]]
[[Category:Assassin's Creed: Rogue development team]]
[[Category:Assassin's Creed: Origins development team]]

Latest revision as of 22:54, 25 May 2025

Eddie Bennun (right) with Encho Enchev

Eddie Bennun is a concept artist and Art Director working at Ubisoft Sofia. His main work on the Assassin's Creed series has consisted of landscape and setting concepts.

Biography[edit | edit source]

From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy, rather than the usual five, and he ultimately did not manage to graduate.

Bennun spent the next years doing various jobs, including 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. He subsequently resolved to find employment in the videogame industry and was hired by Gameloft's studio in Sofia in 2005.

In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with CSI: 3 Dimensions of Murder, he created primarily 2D art for the first few years, before becoming Art Director. For Assassin's Creed III: Liberation and Assassin's Creed IV: Black Flag, Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for Assassin's Creed: Rogue.

Games credited[edit | edit source]

  • Rayman Raving Rabbids (2006) - Ubisoft
  • CSI: 3 Dimensions of Murder (2007) - Ubisoft
  • Chessmaster Live (2008) - Ubisoft
  • Tom Clancy's H.A.W.X (2009) - Ubisoft
  • Treasure Hunter Institute MMO (2011) - Ubisoft
  • Unannounced game concept - Ubisoft
  • Prince of Persia Classic Trilogy HD (2012) - Ubisoft
  • Assassin's Creed III: Liberation (2012) - Ubisoft
  • Assassin's Creed IV: Black Flag (2013) - Ubisoft
  • Assassin's Creed: Rogue (2014) - Ubisoft
  • Assassin's Creed: Origins (2017) - Ubisoft
  • Assassin's Creed: Valhalla (2020) - Ubisoft

Gallery[edit | edit source]

The following gallery contains concept artwork created by Eddie Bennun for the Assassin's Creed series.

References[edit | edit source]

External links[edit | edit source]