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{{Era|ACR}}
{{Era|Gameplay|ACR}}
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[[File:On the defense 4.png|thumb|250px|Ezio overseeing the defense of a den]]
[[File:DenDefense2.jpg|thumb|300px|Ezio and several Assassins defend a den.]]
Whenever the [[Byzantine Rite of the Templar Order|Byzantine Templars]] attacked an [[Assassin Dens|Assassins Den]] in 16th century [[Constantinople]], the [[Ottoman Brotherhood of Assassins|Ottoman Assassins]] would engage in a '''Den Defense''' in order to maintain their control over it. Several such defenses were successfully carried out by the [[Italian Brotherhood of Assassins|Italian Assassins]]' [[Mentor]] [[Ezio Auditore da Firenze|Ezio Auditore]] during his stay in the city.<ref>''[[Assassin's Creed: Revelations]]'' [[On the Defense]]</ref> The Ottoman Assassins also helped the [[Assassins Guilds|guilds]] in other [[Mediterranean Sea|Mediterranean]] cities to defend against [[Templars|Templar]] attacks.<ref>''Assassin's Creed: Revelations'' – [[Mediterranean Defense]]</ref>
'''Den Defense''' was a new game mode introduced in ''[[Assassin's Creed: Revelations]]''. When [[Social Stealth|Templar Awareness]] reaches a certain point, an [[Assassin Dens|Assassin Den]] will occasionally be invaded by [[Byzantine Empire|Byzantine]] [[Templars]], which would require the [[Assassin]] [[Mentor]] [[Ezio Auditore da Firenze]] to take command of the Den's Assassins to repel the attack.


==Gameplay==
==The process==
During a Den Defense, Ezio will command and deploy fellow Assassins to kill approaching Templars. They can only be placed on rooftops unlocked by an Assassin Leader or assigned to a barricade. Several unit types can be deployed, with more types becoming available with each successful Den Defense. Barricades can also be placed to slow Templar progression. Morale is used to deploy Assassins and build barricades, and is gained automatically over time and occasionally from looting Templar corpses. Deployed Assassins can be killed and barricades can be destroyed, forcing Ezio to deploy replacements.
During a Den Defense, Ezio had the ability to command and deploy Assassin units to defend the den from approaching Templar [[soldier]]s. Positioning themselves on rooftops and behind barricades, the Assassin forces would wait for the impending Templars. Each Assassin had a combat specialty, ranging from [[Crossbowman|crossbowmen]] to [[bomb]]ers, and barricades were placed to halt Templar progression. Occasionally, deployed Assassins were killed and barricades destroyed, which would prompt Ezio to call in reinforcements.


Ezio also has two special actions he can use. He can call in cannon fire, which is limited by a trisected charge gauge similar to the one for calling in [[Apprentices]]. A single shot may be used, which deals large amounts of damage to Templar units within its radius. A charged shot may also be used, which calls three cannonballs at once, which deals even more damage and has a larger radius, but consumes all three gauge units. The gauge slowly replenishes over time. Ezio can also fire his [[Hidden Gun]] at a Templar, which not only kills the target, but also tells the Assassins to focus on the group the Templar was a part of.
At times, Ezio would also participate in the defense more directly, firing his [[Hidden Gun]] at approaching soldiers, which would signal his troops to attack that squadron, or, periodically, commanding a [[cannon]] to be fired at a group of soldiers or a [[War machine (Den Defense)|war machine]].


The Templars attack in several waves, with a short period between each wave. They mostly advance up the street, pausing only when encountering a barricade. Dead Templars can be looted for Akce, bomb ingredients or Morale. Should they reach the Den, they will begin damaging it. If the Den's health is depleted, then the Assassins are forced to withdraw, allowing the Templars to use it for their own purposes. Most Den Defenses conclude with the Templars unleashing a powerful [[War Machines|War Machine]]. At the end of a Den Defense, various factors are calculated, which ultimately add up to your total Synch Level for that Den Defense. The Synch Level determines the rewards received afterward, which includes Akce, Apprentice XP and bomb ingredients.
The Templars would attack in several waves, leaving little time between each for the Assassins to prepare. From there, they would advance up the street, pausing only if encountering a barricade. However, once the Templars reached the Den, they would not stop attacking until they forced the Assassins out or were killed.


===List of Assassin Units===
Four types of barricades were employed during Ezio's stay: a simple wooden barricade, a [[Greek Fire]] barricade equipped with a flamethrower, a [[Machine Gun]] Barricade, and a Cannon Barricade. Some of these tactics would also be employed by the Templars, who would use Machine Gun, cannons, and Greek Fire against the defending Assassins, as well as war machines and heavily armored battering rams.
*Assassin Leader: Does not do anything offense-related, but are vital, as they unlock rooftops, allowing deployment of Assassins on that rooftop. They also increase Morale generated over time. Consumes 10 Morale.
*Barricade: They are placed in the streets and are used to slow down the Templars. Assassins can be deployed to any barricade type in order to defend it. Typically, one barricade is already placed in front of the Den, which can be repaired if destroyed. Consumes 10 Morale.
**[[Greek Fire]] Barricade: A barricade mounting a flamethrower. It deals large amounts of damage near-constantly, but is only effective at close range. Consumes 20 Morale.
**[[Machine Gun]] Barricade: A barricade mounting a repeating gun. It has an average range and a very high rate of fire, but deals relatively little damage per shot. Consumes 30 Morale.
**[[Cannon]] Barricade: A barricade mounting a small cannon. Long range and highly damaging, but has a very low rate of fire.
*Crossbowman: An Assassin wielding a [[Crossbow]]. Has a high rate of fire, but deals relatively low damage. Consumes 10 Morale.
*Rifleman: An Assassin wielding a rifle. Deals large amounts of damage, but has a low rate of fire. Consumes 15 Morale.
*Air Assassin: An Assassin wielding a [[Hidden Blade]]. Drops down on enemies from rooftops, instantly killing them, but only if they are close. Cannot attack again quickly, as they must climb back up to the rooftop.
*Bruiser: An Assassin wielding a [[Swords and Maces|medium weapon]]. Highly adept at melee, but has no ranged capability.
*Caltrop Bomber: An Assassin wielding Caltrop Bombs. While not dealing much damage, they slow down Templars caught in its effect.
*Shrapnel Bomber: An Assassin wielding Shrapnel Bombs. They deal damage in a large radius, but cannot be thrown quickly.


===List of Templar Units===
==Known Assassin units==
*Militia: Weak and poorly armored, their primary danger is in their numbers.
*Assassin Leader
*[[Almogavars]]: Well-armored brutes carrying [[heavy weapons]], they move slowly, making them easy targets.
*Crossbowman: An Assassin wielding a [[crossbow]].
*Riflemen: Equipped with a rifle, these Templars can return fire on your rooftop Assassins, but have a low rate of fire and are easily killed.
*Rifleman: An Assassin wielding a [[rifle]].
*Bombmen: Slow and poorly armored, but are equipped with [[bombs]] that make short work of barricades.
*Air Assassin: An Assassin wielding a [[Hidden Blade]], who would air assassinate Byzantine troops.
*Scouts: Poorly armored, but are fast and can climb over barricades.
*Bruiser: An Assassin wielding a [[sword]] or [[mace]].
*[[Stalkers]]: Highly dangerous in melee, they attack over the rooftops instead of the streets.
*Caltrop Bomber: An Assassin wielding [[caltrop bomb]]s. While not dealing much damage, they would slow down Templars caught in its effect.
*War Machines: Heavily armored and slow, these are usually brought in at the very end of an assault.
*Shrapnel Bomber: An Assassin wielding [[splinter bombs]].
**Ram: A heavily armored battering ram, it is limited to melee range, but deals high amounts of damage.
**[[Machine Gun]]: A heavily armored platform with a repeating gun mounted on it, it deals relatively low amounts of damage, but has a decent range and a high rate of fire.
**[[Cannon]]: A heavily armored platform with a cannon mounted on it, it has a very low rate of fire, but deals extraordinary amounts of damage and has a long range.


==Source==
==Known Templar units==
*''[[Assassin's Creed: Revelations]]''
*Militia: Weak and poorly [[armor]]ed templar, though great in numbers.
*[[Almogavar]]s: Well-armored brutes carrying [[heavy weapon]]s.
*Riflemen: A Templar wielding a rifle.
*Bombmen: Templars equipped with bombs that made short work of barricades.
*Scouts: Quick soldiers known to climb over barricades to attack defenders behind them.
*Infiltrators: Poorly-armored fast Templars that evaded defenders and would go straight towards the Den.
*[[Stalker]]s: Templar who would attack the Assassin on the rooftops.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery widths="180" position="center" spacing="small" captionalign="center">
Assassins-Creed-Revelations-Secrets-of-the-Otoman-Assassins-Den-Defence-Trailer_5.jpg|Crossbowmen.
On the defense 5.png|Several Assassins defending a Den
DenDefense1.jpg|Ezio and several Assassins, defending a Den.
Contantinople by night concept art by Francis Denoncourt.jpg|Den Defense concept art
</gallery>
</gallery>


==References==
{{Reflist}}
{{ACR}}
{{ACR}}
[[Category:Assassin's Creed: Revelations Gameplay]]
[[Category:Assassin Brotherhood]]

Latest revision as of 17:33, 2 September 2024

Ezio overseeing the defense of a den

Whenever the Byzantine Templars attacked an Assassins Den in 16th century Constantinople, the Ottoman Assassins would engage in a Den Defense in order to maintain their control over it. Several such defenses were successfully carried out by the Italian Assassins' Mentor Ezio Auditore during his stay in the city.[1] The Ottoman Assassins also helped the guilds in other Mediterranean cities to defend against Templar attacks.[2]

The process[edit | edit source]

During a Den Defense, Ezio had the ability to command and deploy Assassin units to defend the den from approaching Templar soldiers. Positioning themselves on rooftops and behind barricades, the Assassin forces would wait for the impending Templars. Each Assassin had a combat specialty, ranging from crossbowmen to bombers, and barricades were placed to halt Templar progression. Occasionally, deployed Assassins were killed and barricades destroyed, which would prompt Ezio to call in reinforcements.

At times, Ezio would also participate in the defense more directly, firing his Hidden Gun at approaching soldiers, which would signal his troops to attack that squadron, or, periodically, commanding a cannon to be fired at a group of soldiers or a war machine.

The Templars would attack in several waves, leaving little time between each for the Assassins to prepare. From there, they would advance up the street, pausing only if encountering a barricade. However, once the Templars reached the Den, they would not stop attacking until they forced the Assassins out or were killed.

Four types of barricades were employed during Ezio's stay: a simple wooden barricade, a Greek Fire barricade equipped with a flamethrower, a Machine Gun Barricade, and a Cannon Barricade. Some of these tactics would also be employed by the Templars, who would use Machine Gun, cannons, and Greek Fire against the defending Assassins, as well as war machines and heavily armored battering rams.

Known Assassin units[edit | edit source]

  • Assassin Leader
  • Crossbowman: An Assassin wielding a crossbow.
  • Rifleman: An Assassin wielding a rifle.
  • Air Assassin: An Assassin wielding a Hidden Blade, who would air assassinate Byzantine troops.
  • Bruiser: An Assassin wielding a sword or mace.
  • Caltrop Bomber: An Assassin wielding caltrop bombs. While not dealing much damage, they would slow down Templars caught in its effect.
  • Shrapnel Bomber: An Assassin wielding splinter bombs.

Known Templar units[edit | edit source]

  • Militia: Weak and poorly armored templar, though great in numbers.
  • Almogavars: Well-armored brutes carrying heavy weapons.
  • Riflemen: A Templar wielding a rifle.
  • Bombmen: Templars equipped with bombs that made short work of barricades.
  • Scouts: Quick soldiers known to climb over barricades to attack defenders behind them.
  • Infiltrators: Poorly-armored fast Templars that evaded defenders and would go straight towards the Den.
  • Stalkers: Templar who would attack the Assassin on the rooftops.

Gallery[edit | edit source]

References[edit | edit source]