Welcome to Assassin's Creed Wiki! Log in and join the community.

Eddie Bennun: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Crookandcharlatan
imported>Písač
No edit summary
 
(20 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
'''Eddie Bennun''' is a concept artist working with [[Ubisoft]] Sofia on the [[Assassin's Creed (series)|''Assassin's Creed'' series]], where his main works lie in concept art, including landscape and setting concepts. Recently, he was a Senior Concept Artist on the art concept team for ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]''.
[[File:Encho_Enchev_&_Eddie_Bennun.jpg|thumb|250px|Eddie Bennun (right) with [[Encho Enchev]]]]
'''Eddie Bennun''' is a concept artist and Art Director working at [[Ubisoft]] Sofia. His main work on the [[Assassin's Creed (series)|''Assassin's Creed'' series]] has consisted of landscape and setting concepts.


==Career==
==Biography==
*Studied at the Krastyo Sarafov National Academy for Theatre and Film Arts.
From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy, rather than the usual five, and he ultimately did not manage to graduate.
*Gameloft Sofia - 2D Artist (2005 - 2006)
 
*Ubisoft Entertainment - Senior Concept Artist (2006–present)
Bennun spent the next years doing various jobs, including 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. He subsequently resolved to find employment in the videogame industry and was hired by Gameloft's studio in Sofia in 2005.
 
In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with ''CSI: 3 Dimensions of Murder'', he created primarily 2D art for the first few years, before becoming Art Director. For ''[[Assassin's Creed III: Liberation]]'' and ''[[Assassin's Creed IV: Black Flag]]'', Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for ''[[Assassin's Creed: Rogue]]''.


==Games credited==
==Games credited==
*''CSI: 3 Dimensions of Murder'' - Ubisoft
*''Rayman Raving Rabbids'' (2006) - Ubisoft
*''Rayman Raving Rabbids'' (2006) - Ubisoft
*''Chessmaster LIVE'' (2008) - Ubisoft
*''CSI: 3 Dimensions of Murder'' (2007) - Ubisoft
*''Chessmaster Live'' (2008) - Ubisoft
*''Tom Clancy's H.A.W.X'' (2009) - Ubisoft
*''Tom Clancy's H.A.W.X'' (2009) - Ubisoft
*''"Treasure Hunter Institute" MMO'' (2011) - Ubisoft
*''Treasure Hunter Institute MMO'' (2011) - Ubisoft
*Unannounced game concept - Ubisoft
*Unannounced game concept - Ubisoft
*''Prince of Persia Classic Trilogy HD'' (2012) - Ubisoft
*''Prince of Persia Classic Trilogy HD'' (2012) - Ubisoft
*''Assassin's Creed III: Liberation'' (2012) - Ubisoft
*''Assassin's Creed III: Liberation'' (2012) - Ubisoft
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Assassin's Creed IV: Black Flag'' (2013) - Ubisoft
*''Assassin's Creed: Rogue'' (2014) - Ubisoft
*''[[Assassin's Creed: Origins]]'' (2017) - Ubisoft
*''[[Assassin's Creed: Valhalla]]'' (2020) - Ubisoft
**''[[Dawn of Ragnarök]]'' (2022) – Ubisoft


==Gallery==
==Gallery==
===''[[Assassin's Creed III: Liberation]]''===
{{GalleryBox|Eddie Bennun}}
The following gallery contains concept art created by Eddie Bennun for ''Assassin's Creed III: Liberation'':
The following gallery contains concept artwork created by Eddie Bennun for the ''Assassin's Creed'' series.
<gallery captionalign="center" position="center" spacing="small" widths="180">
1777 New Orleans panoramic view by EddieBennun.jpg|New Orleans panoramic view
Assassin's Creed 3 Liberation - New York outskirts.The Rock Bridge. - by EddieBennun.jpg|New York outskirts - The Rock Bridge
Assassin's Creed 3 Liberation - following the tracks - by EddieBennun.jpg|Camp concept
Assassin's Creed 3 Liberation - Signs and tools - by EddieBennun.jpg|Signs and tools
AC3 Libeartion -Destroyed Spanish Winery by EddieBennun.jpg|Destroyed Spanish Winery
New Orleans port layout by EddieBennun.jpg|New Orleans port layout
Assassin's Creed 3 Liberation - Voodoo hut-early production sketch for Louisiana swamp - by EddieBennun.jpg|Voodoo hut - early production sketch for Louisiana swamp
Early establishing sketch for New Orleans port layout by EddieBennun.jpg|Early establishing sketch for New Orleans port layout
1777 New Orleans Downtown street by EddieBennun.jpg|New Orleans Downtown street
Assassin's Creed III Liberation - concept for Mardi Gras decoration - by EddieBennun.jpg|Concept for Mardi Gras decoration
Assassin's Creed 3 Liberation,Aveline approaching the fort by EddieBennun.jpg|Aveline approaching the fort
Assassins Creed 3 Liberation,Louisiana Rebellion by EddieBennun.jpg|Louisiana Rebellion
Mayan excavations labor camp by EddieBennun.jpg|Mayan excavations labor camp
New Orleans Army Square by EddieBennun.jpg|New Orleans Army Square
New Orleans at dust by EddieBennun.jpg|New Orleans at dusk
New Orleans Downtown Houses concept by EddieBennun.jpg|New Orleans Downtown Houses concept
New York outskirts - The frozen waterfalls - by EddieBennun.jpg|New York outskirts - The frozen waterfalls
New York outskirts by EddieBennun.jpg|New York outskirts
New Orleans Port area by EddieBennun.jpg|New Orleans Port area
New York outskirts fort by EddieBennun.jpg|New York outskirts fort
Road to Mayan by Eddie Bennun.jpg|Road to Mayan
Abandoned plantation by EddieBennun.jpg|Abandoned plantation
New Orleans at dаwn by EddieBennun.jpg|New Orleans at dаwn
Assassin's Creed III Liberation Concept Art by EddieBennun.jpg|New Orleans concept art
Location - St. Louis Cathedral.jpg|Concept art of Saint Louis Cathedral
Location - de Grandpré Warehouse.jpg|Concept art of the de Grandpré warehouse
Location - Place d'Armes - 2.jpg|Concept art of the Place d'Armes
</gallery>
 
===''[[Assassin's Creed IV: Black Flag]]''===
The following gallery contains concept art of [[Abstergo Entertainment]] created by Eddie Bennun for ''Assassin's Creed IV: Black Flag'':
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4-Montreal_concept.jpg|Concept art of [[Montreal]]
Assassin's Creed IV Black Flag Montreal Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Montreal Exterior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Montreal City Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Staff Room Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Server Room Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 7 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 8 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 6 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 5 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 4 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 3 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment interior 2 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Abstergo Entertainment 2 Concept Art by EddieBennun.jpg
</gallery>
 
The following gallery contains concept art created by Eddie Bennun for ''Assassin's Creed IV: Black Flag'' Aveline DLC:
<gallery captionalign="center" position="center" spacing="small" widths="180">
Assassin's Creed IV Black Flag Aveline Mission Temple Interior Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 3 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 2 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission 1 Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Mission Temple Concept Art by EddieBennun.jpg
Assassin's Creed IV Black Flag Aveline Concept Art by EddieBennun.jpg
</gallery>


==Trivia==
==References==
*Bennun is multilingual, being fluent in English, Hebrew and Bulgarian.
*{{Youtube|cVEMldcR2Nk|Level Up! Session 45 with EDDIE BENNUN|UCOzPkdDPBOrEKyUrRSCZv0A|Level Up!}}


==External links==
==External links==
*[http://eddiebennun.cghub.com/ Eddie Bennun]'s CGHub webpage.
*{{ArtStation|||eddiebennun|Eddie Bennun}}
*[https://www.facebook.com/eddie.bennun Eddie Bennun]'s Facebook page.
*{{Facebook|eddie.bennun||Eddie Bennun}}
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website. (under construction)
*[https://www.linkedin.com/pub/eddie-bennun/12/884/6a1 Eddie Bennun]'s LinkedIn profile
*[http://www.eddiebennun.com/ Eddie Bennun]'s official website (under construction)
{{DEFAULTSORT:Bennun, Eddie}}
{{DEFAULTSORT:Bennun, Eddie}}
[[Category:Development team]]
[[Category:Development team]]
[[Category:Assassin's Creed III: Liberation development team]]
[[Category:Assassin's Creed III: Liberation development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed IV: Black Flag development team]]
[[Category:Assassin's Creed: Rogue development team]]
[[Category:Assassin's Creed: Origins development team]]

Latest revision as of 22:54, 25 May 2025

Eddie Bennun (right) with Encho Enchev

Eddie Bennun is a concept artist and Art Director working at Ubisoft Sofia. His main work on the Assassin's Creed series has consisted of landscape and setting concepts.

Biography[edit | edit source]

From an early age, Bennun possessed an interest in drawing, which he pursued after graduating from secondary school. He enrolled at the Krastyo Sarafov National Academy for Theatre and Film Arts, paying for his studies by opening a freelance business. However, combining working and studying led Bennun to spend ten years at the academy, rather than the usual five, and he ultimately did not manage to graduate.

Bennun spent the next years doing various jobs, including 2D animation, designing newspaper and book cover illustrations, but also working in bars and restaurants. He subsequently resolved to find employment in the videogame industry and was hired by Gameloft's studio in Sofia in 2005.

In June 2006, Bennun joined Ubisoft Sofia, which only consisted of roughly thirty people at that time. Starting with CSI: 3 Dimensions of Murder, he created primarily 2D art for the first few years, before becoming Art Director. For Assassin's Creed III: Liberation and Assassin's Creed IV: Black Flag, Bennun acted as Senior Concept Artist, following which he resumed his role as Art Director for Assassin's Creed: Rogue.

Games credited[edit | edit source]

  • Rayman Raving Rabbids (2006) - Ubisoft
  • CSI: 3 Dimensions of Murder (2007) - Ubisoft
  • Chessmaster Live (2008) - Ubisoft
  • Tom Clancy's H.A.W.X (2009) - Ubisoft
  • Treasure Hunter Institute MMO (2011) - Ubisoft
  • Unannounced game concept - Ubisoft
  • Prince of Persia Classic Trilogy HD (2012) - Ubisoft
  • Assassin's Creed III: Liberation (2012) - Ubisoft
  • Assassin's Creed IV: Black Flag (2013) - Ubisoft
  • Assassin's Creed: Rogue (2014) - Ubisoft
  • Assassin's Creed: Origins (2017) - Ubisoft
  • Assassin's Creed: Valhalla (2020) - Ubisoft

Gallery[edit | edit source]

The following gallery contains concept artwork created by Eddie Bennun for the Assassin's Creed series.

References[edit | edit source]

External links[edit | edit source]