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User blog:ACsenior/AC update IV: Assassin's Creed Duel: Difference between revisions
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Assassin's Creed Duel concept work appears online | |||
Concept work for something called | Concept work for something called Assassin's Creed Duel has been listed as part of a portfolio belonging to former artist and UI designer for Ubisoft. | ||
Dug up by NeoGAF, according to a portfolio belonging to Benoit Perreault, who now works for Eidos. | Dug up by NeoGAF, according to a portfolio belonging to Benoit Perreault, who now works for Eidos. | ||
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The working title was listed for PSN and XBLA, and while the images hold the disclaimer that the images posted are “not a game”, the shots are located in a “Projects” section in his industry portfolio. He worked at Ubisoft for seven years. | The working title was listed for PSN and XBLA, and while the images hold the disclaimer that the images posted are “not a game”, the shots are located in a “Projects” section in his industry portfolio. He worked at Ubisoft for seven years. | ||
The game appears to have been a 2.5D fighter, based on the images, and at present | The game appears to have been a 2.5D fighter, based on the images, and at present we're assuming the game was in concept form only and either axed or put on hold. | ||
[http://www.vg247.com/2013/04/13/assassins-creed-duels-concept-work-appears-online/ The Pictures can be found here.] | [http://www.vg247.com/2013/04/13/assassins-creed-duels-concept-work-appears-online/ The Pictures can be found here.] | ||
[[Category:Blog posts]] | [[Category:Blog posts]] | ||
Latest revision as of 00:14, 12 August 2026
Assassin's Creed Duel concept work appears online Concept work for something called Assassin's Creed Duel has been listed as part of a portfolio belonging to former artist and UI designer for Ubisoft.
Dug up by NeoGAF, according to a portfolio belonging to Benoit Perreault, who now works for Eidos.
The working title was listed for PSN and XBLA, and while the images hold the disclaimer that the images posted are “not a game”, the shots are located in a “Projects” section in his industry portfolio. He worked at Ubisoft for seven years.
The game appears to have been a 2.5D fighter, based on the images, and at present we're assuming the game was in concept form only and either axed or put on hold.