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User blog comment:Master Sima Yi/Assassinews 04-06-'12 — E3 hub/@comment-4013467-20120606140645/@comment-4013467-20120606143345

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And the freerunning trio seems to be gone. Now you have to press X to jump and swing, or else he won't do it on his own. Or it could be just the indicator for the third button of the trio. ???

The human sheild option seems to appear automatically in place of the Break Defence button (I assume it is the attack) when ever someone is close enough to grab as a squad aims at you so no worries there.

Fast walk is automatically disabled in deep snow and replaced with jump. ???

In the Boston gameplay trailer was that only 4 slots on the weapons wheel?

The cinematics seem to be affected by your choices in gameplay. As Connor ran to assassinate his target in the Frontier gameplay there was the option to snag a rifle of a rack. So the automatic finish-with-hidden-blade seems to be gone. What ever weapon he has in the main hand will determine the cinematic? Jeez how big will this game be, 3 CDs?

Air-assassination with tomahawk? What other possibilities are their?

Guns have reload meter, seems to cap at 4 shots at a time, 2 each. Oddly the number 25 next to the guns didn't decrease as Connor let off 2 bullets. Glitch? p.s. automatic reload after cinematics, kinda lame.

Skinning, looting, picking up objects (buckets in the trailer) all the same button. Same old.

Enemies really are stupid. Soldiers are shocked and discoordianted after explosion; accurate but also, kinda meh.

Automatic health regen, also kinda lame.

Still would sell my kindneys and liver for the game.