Venice Trip
Venice Trip was an Assassin mission into Abstergo Industries' Tokyo facility circa 2020.
Intro[edit | edit source]
We know that the Templars are on the trail of one of the famous Staves of Eden, very powerful artifacts from the Isu civilization.
We absolutely need to know how far the Templars are in their research in order to stop them. One of us will have to use the Animus and explore the genetic memory of a former Venetian Assassin to learn more about the Staff. Our informant managed to send us a DNA sample so that we could access the genetic memory of Assassin Bastiano in the Animus.
We must protect the Assassin who will be in the Animus at all cost. Our informant warned us that a new type of guard equipped with the latest Abstergo technology will be present...
Objectives[edit | edit source]
- GROUP A
- Protect the Assassin inside the Animus until Bastiano leaves Map B. Prevent any Enemy from ending a game turn on 1+ squares with [!] tokens. If this happens, the Mission is failed. Then leave the Map as usual.
Optional Objectives
- You can lock up to 3 Enemy Entrances by spending 1 or 2 [action cubes] on each square in contact with a [1 Objective token] or [2 Objective token] token. Remove the tokens of each locked Enemy Entrance.
- GROUP B
- Bastiano must reach the Staff's secret cache to check if it is still there.
Debrief[edit | edit source]
Bastiano's memory and the Animus user logs prove that the Templars are on the verge of finding the Staff. All they need is the genetic material that will allow them to access Bastiano's memory!
According to our informant, the Templars have identified Bastiano's descendant, Dr. Kazui, and have captured him. If they access his DNA, they will locate the Staff.