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User blog comment:The Crimson Eagle/Crimson Polls: 50/@comment-4829046-20130422190244

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On to the polls, well other than the ones you filled out yourself I guess you can see what I chose.

QOTW; Less OP, more "you fail, you die". I don't mean, Ac1 and AC3 die. I mean Thief and hard difficulty Dead Space die. Well maybe not that much death but still enough to convince the player to actually spend some time to think of strategy instead of just barging in and killing everyone. Perhaps they could make it situation based, where you are a walking arsenal in certain missions and maps(the wilderness, warzones and hideouts) but give you only a couple of small concealable weapons while in cities. So that if you are seen having a weapon on your belt, running or stalking behavior will cause suspicion and attack while having unseen weapons will make you invisible to enemies until you actually attack them.

Also, instead of having random posters and killing corrupt officials, I would prefer to kill the actual guards who witnessed me commit the crime. I hate it when you hide from a chasing guard three feet in front of you and you pop up right near him, he doesn't give a damn since you are incognito. I know this would make the game shit-hard but at least it feels more Assassinish and less God of warish. I mean no matter how good a guy is, he can't take out an entire army without receiving a fatal injury, especially if he has ZERO ARMOUR and lacks a bullet proof vest.