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User blog comment:Jizzytatsu/I would like your feedback please./@comment-5546424-20140107022200

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I didn't get to read the whole thing, yet. But here are just a few of my thoughts on what I looked at so far (mostly gameplay, the story seems pretty solid, especially with the roles of the Templars). These are mainly positive criticisms, by the way, either because I personally have no problems with your ideas, or I have yet to finish reading everything.

(Warning. Mini-Rant Ahead) Firstly, THANK YOU FOR NOT IMMEDIATELY GIVING THEM THE DUAL HIDDEN BLADES!!! Seriously, nowadays, it's like dual hidden blades aren't even that special anymore since everyone gets them at the start of the game. I dare even say it's like they don't earn them anymore (I guess you could say Connor and Haytham earned them off-screen but that means nothing when it's the players that practically start the game with the ability to use them. Ed stole his so I don't know if earning even matters in that case.)

I like the use of two playable characters, and how you can use the other to accomplish certain tasks while you play as one.

I also enjoy the "twist" you made with the notoriety system. It makes more sense realistically, yet I can still see it working as a gameplay element.

I don't mind the gameplay being mostly in Paris, but I, personally, would like to see some of the other cities, such as Strasbourg, for some architectural variety. This just a minor opinion, though. I'm not exactly certain how much of a role the other cities may have played in the Revolution. I'll look into that.