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Open the Palace Gates

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Open the Palace Gates was a virtual representation of one of Ezio Auditore's genetic memories, relived by Desmond Miles in 2012 through the Animus 2.0.[2]

Description[edit | edit source]

Having escaped from the Alhambra palace tower, Ezio set out to open the palace gates.

Outcome[edit | edit source]

Ezio opened the gates.

Gallery[edit | edit source]

References[edit | edit source]

  1. Hillgarth, J. N. (1978) "The Conquest of Granada (1482–92)". The Spanish Kingdoms: 1250–1516. Volume II: 1410–1516, Castilian Hegemony. Oxford: Oxford University Press, pp. 367–394.
  2. Assassin's Creed II: Discovery
Assassin's Creed II: Discovery memories
Main missions
Memory Block 1
Go to the Thieves' Guild - Find Christoffa - Return to the Thieves' Guild
Memory Block 2
Meet Santángel and Christoffa - Find Christoffa's Atlas - Bring the Atlas to the Harbor
Memory Block 3
Chase the Thief - Find the Assassin's Guild - Escape the Ambush - Assassinate Gaspar Martínez - Rescue the Assassin
Memory Block 4
Find Pedro Llorente - Rescue the Captured Assassins - Rescue the Last Captured Assassin - Assassinate Pedro Llorente - Return to Sánchez
Memory Block 5
Race to the Cygnet - Eliminate the Templar Presence - Save the Civilians - Survive the Ambush - Assassinate the Templar Spy - Report the Spy's Death - Enter Granada City
Memory Block 6
Infiltrate Alhambra Palace - Find King Muhammad - Escape the Tower - Open the Palace Gates - Stop the Burning of the City
Memory Block 7
Protect Civilians from Inquisitors - Assassinate Juan de Marillo - Find Christoffa - Stop the Assassination
Memory Block 8
Rid the Palace of Inquisitors - Rescue Raphael Sánchez - Infiltrate Torquemada's Dwelling - Assassinate Tomás Torquemada
Challenge missions
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6 - Challenge 7 - Challenge 8 - Challenge 9 - Challenge 10