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User blog comment:Animusradiation/Ubisoft E3 Conference Liveblog!/@comment-2121369-20110607054030/@comment-4369008-20110607174916

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Revision as of 19:49, 7 June 2011 by imported>Slate Vesper (Created page with "I still think the pacing of the combat was slow. After all, the guards still waited on the parameter of the fight while only one guard went in to receive death, and the speed at ...")
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I still think the pacing of the combat was slow. After all, the guards still waited on the parameter of the fight while only one guard went in to receive death, and the speed at which they attacked was making it too easy to pull off killstreaks, in my opinion.