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Board Thread:Chronicles general discussion/@comment-1153722-20150522124214/@comment-746824-20150522153222

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Revision as of 17:32, 22 May 2015 by imported>Zero-ELEC (Created page with "I kinda dislike the concept that they're going with for the ''Chronicles'' series, honestly. It's basically a stop-gap measure: "Look we made a game for these highly requested...")
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I kinda dislike the concept that they're going with for the Chronicles series, honestly. It's basically a stop-gap measure: "Look we made a game for these highly requested characters! Now stop asking!".

Heck, the whole story of China is basically a non-entity, since they'd already retconned the box to be a universal translator (why would it need to be in the form of a box?), they made Shao Jun's last interaction with Ezio kinda useless and nonsensical. Heck, they also retconned things from Rogue (that the Chinese Assassins had the box for hundreds of years or whatever), so they weren't even trying.

Chances are the whole of the Chronicles series is just each of the main characters interacting with the box before moving on. At least the level design in China was okay.