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The State Official

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Revision as of 14:36, 20 October 2023 by imported>Soranin (Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|05 January 2024|Assassin's Creed: Mirage}} {{IncompleteMemory}} {{Memory Infobox |name = The State Official |image = |description = ''A corrupt State Official is visiting a prison. Assassinate him.'' |appearance = ''Assassin's Creed: Mirage'' |type = Contract |fullsync = <small>Free the prisoners</small> |previous = |next = |concurrent = |source = Basim Ibn Ishaq |location = Baghdad, Abbasid Caliphate |date = 860...")
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He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Assassin's Creed: Mirage. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 05 January 2024.

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This memory has been marked as incomplete. Please update the page to include the missing dialogue transcription(s) or choice(s), and then remove this template once done.

The State Official was a virtual representation of one of Basim Ibn Ishaq's genetic memories.

Description

Basim was tasked with eliminating a corrupt state official.

Contract

The State Official

To all Hidden Ones,

The Caliph’s former Concubine, that same girl we liberated not so long ago, informs me that a corrupt State Official plans to visit the Damascus Gate Prison.

What do I require? Well, I require the idiot dead so we can place our own man in his stead. This will help our cause. Now, feel free to take a direct hand in the killing. Alternatively, if the prisoners were to be freed, I am sure they would make short work of the Official (and take great pleasure in the bargain).

You will find the Official near the courtyard area, overseeing the prisoners on the first floor.

I wish you success,

- Ali

Outcome

Basim dealt with the official and released the rebel prisoners.

References

Assassin's Creed: Mirage memories
Main Quests
Prologue
The Master Thief of Anbar - A New Beginning - Taking Flight - Baghdad Bound
Harbiyah
Follow Nur's Lead - Contact the Rebels - Zeroing In - Jailbreak - A Delicate Alliance - First Order
Interlude
Old Wounds - Branching Out
Abbasiyah
Fire and Wisdom - House of Wisdom - Find the Missing Brother - Follow the Fiery Trail - Report to the Rafiq - The Great Symposium - A Job Well Done
Karkh
Coins and Daggers - Coin, Corruption and Tea - Of Toil and Taxes - The Toll of Greed - A Faceless Feather - Gilded Butterflies - A Grand End
Sharqiyah
Blood and Shadows - The Hunter (Like Father, Like Son) - The Raptor and the Demon - The Hunt (Bird Trap - To Catch a Demon) - The Chase - Den of the Beast - The Return
Round City
The Head of the Snake (The Fox and the Hunter - Judge and Executioner - The Servant and the Impostor) - One Final Counsel - The Serpent's Nest
Return to Alamut
The Last Journey - In Pursuit of Truth
Side Quests
Dervis' Artifacts - The Calling - Al-Jahiz's Lost Books
Contracts
Rebels
The Concubine - The State Official - The Weapons Dealer - The Slave Merchant - The Informant - The Slave Trapper
Scholars
The Satiric Poet - The Kidnapped Scholar - The Botanist - The Dancer
Dervis
The Boat Heist - The Bronze Mirror Heist - The Carolingian Coin Heist
Merchants
The Marked Coins - The Perfume Trader - The Traitor - The Trade Delegate - The Fake Message - Orion's Belt
Tales of Baghdad
Harbiyah
Holy Mission
Abbasiyah
Blade In The Crowd, Tool In The Shed - A Life's Work
Karkh
Leap of the Faithful
Wilderness
Treasure Hunt - Curse Of The Si'la'
DLC
The Forty Thieves
A Dance with Thieves - Secrets, Spoken and Unspoken - Meet the King
Valley of Memory
Main
Valley of Memory - The Ones Who Remain - Wares and Shadows - The Heart of Corruption - House of Memories - Tracks in the Desert - In the Vulture's Nest
Side
Stolen Goods
Tales of AlUla
Creative Interpretations - Obscure Deeds - The Sand Artist - Wine of the Bean
Contracts
Free the Animals - Managed Misfortunes - My Beautiful Bahja - Player of Games - Precious Bundle - To Save A Wedding