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Piri Reis: Sticky Situations

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Revision as of 18:04, 30 August 2012 by imported>Stormbeast (Not canon)
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Piri Reis: Sticky Situations is a memory in Assassin's Creed: Revelations.

Description

Ezio Auditore met with Piri Reis, who taught him how to use sticky bombs.

Dialogue

  • Ezio: Tell me about your special bomb casings.
  • Piri: Well, I have some sticky resin bags. My uncle Kemal had a wild fondness for them. During Bayezid's conflict with Venezia (Venice), he was a captain in the Ottoman navy. He liked resin bombs because they stuck to almost any surface... the hulls of large ships, for instance.
  • Ezio: I lost many friends in that conflict.
  • Piri: We all did, Ezio. And that war is why I became an Assassin. I hate the artificial boundaries our leaders have built between people.
  • Ezio: We fight to end the fighting. It is a sad irony.
  • Piri: It will always be an irony, evet (yes). But perhaps one day it will not be so sad. Use this wisely.

Outcome

Ezio learned how to craft and use sticky bombs, while also killing three targets.

Trivia

  • To achieve full synchronization, Ezio must not be detected.
  • Despite Piri Reis handing Ezio a sticky bomb, the casing was displayed as an impact bomb.
Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line