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Animus Virtual Training Program

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Revision as of 12:58, 28 August 2012 by imported>Gabriel Auditore (Copied content from Virtual_Training_missions; it fits better here and it's unnecessary to have two separate articles.)
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File:Z c763a586.jpg
Ezio Auditore assassinating a guard while in the Animus Virtual Training Program.
"I made some improvements to the Animus and I've also patched in a new VR Training program. Here you can show off all those flashy moves you've picked up from your ancestors."
―Rebecca Crane to Desmond Miles.[src]

The Animus Virtual Training Program was a simulation feature incorporated into the Animus 2.0 by Rebecca Crane. It served as a series of tutorial missions for Desmond Miles, in order to improve his skills in open combat, freerunning, and assassinations. The simulation surroundings resemble the background of the Animus interface.

Missions

Free Run

These missions required the use of free-running skills to navigate obstacles and reach a goal.

Mission Gold Medal Error creating thumbnail: Unable to save thumbnail to destination Silver Medal Error creating thumbnail: Unable to save thumbnail to destination Bronze Medal Error creating thumbnail: Unable to save thumbnail to destination
Race Tutorial 0.45 Minutes 1.00 Minutes 1.20 Minutes
Short Course 1 0.35 Minutes 0.45 Minutes 1.00 Minutes
Short Course 2 0.40 Minutes 0.50 Minutes 1.00 Minutes
Short Course 3 0.25 Minutes 0.30 Minutes 0.45 Minutes
Long Course 1 1.37 Minutes 1.55 Minutes 2.40 Minutes
Short Course 4 0.30 Minutes 0.40 Minutes 1.00 Minutes
Short Course 5 0.40 Minutes 0.45 Minutes 1.00 Minutes
Short Course 6 0.34 Minutes 0.38 Minutes 0.45 Minutes
Long Course 2 1.37 Minutes 2.05 Minutes 2.40 Minutes

Stealth Assassination

These missions required the elimination of targets without detection.

Mission Gold Medal Error creating thumbnail: Unable to save thumbnail to destination Silver Medal Error creating thumbnail: Unable to save thumbnail to destination Bronze Medal Error creating thumbnail: Unable to save thumbnail to destination
Hidden Blade 1.40 Minutes 3.00 Minutes 6.00 Minutes
All Weapons 1.20 Minutes 2.30 Minutes 5.00 Minutes
Hidden Blade 2 1.15 Minutes 2.30 Minutes 5.00 Minutes
All Weapons 2 1.05 Minutes 2.00 Minutes 4.00 Minutes
Hidden Blade 3 1.30 Minutes 3.00 Minutes 6.00 minutes
All Weapons 3 1.05 Minutes 2.00 Minutes 4.00 Minutes

Locate

These missions required the collecting of flags throughout the stage.

Mission Gold Medal Error creating thumbnail: Unable to save thumbnail to destination Silver Medal Error creating thumbnail: Unable to save thumbnail to destination Bronze Medal Error creating thumbnail: Unable to save thumbnail to destination
Flag Hunt 1.30 Minutes 2.00 Minutes 3.30 Minutes
Flag Hunt 2 1.30 Minutes 2.00 Minutes 3.30 Minutes
Flag Hunt 3 1.30 Minutes 2.00 Minutes 3.30 Minutes

Combat

These missions involved either surviving waves of enemies or creating long execution streaks.

Mission Gold Medal Error creating thumbnail: Unable to save thumbnail to destination Silver Medal Error creating thumbnail: Unable to save thumbnail to destination Bronze Medal Error creating thumbnail: Unable to save thumbnail to destination
Flawless Hidden Blade 20 Kills 10 Kills 5 Kills
Flawless All Weapons 25 Kills 15 Kills 5 Kills
Short Kill Streak 200 Points 100 Points 20 Points
Medium Kill Streak 300 Points 150 Points 30 Points
Long Kill Streak 400 Points 200 Points 45 Points

Trivia

File:VR Room.jpg
Ezio in the midst of a combat challenge.
  • The Animus Virtual Training Program was reminiscent of the tutorial session from the original Assassin's Creed.
  • Completing all the training challenges with a Bronze medal or higher will unlock the Raiden Skin for Ezio. This may be referring to the fact that Raiden was mostly trained in VR missions, as stated in Metal Gear Solid 2.
  • In the Animus Virtual Training Program only, the Poison Blade and throwing knife belt were visible.
  • In Assassin's Creed II: Discovery, an Animus Virtual Training Program was used to guide Desmond through the new features in the game. Like the Training Program in Brotherhood, it had challenges for Desmond to complete.
  • Within the training missions, Ezio is not affected by armor or weapon customizations, and is always wearing the default Assassin White robes, with a set of the Seusenhofer armor; although he is affected by outfit customizations. He will always be equipped with the Common Sword, dagger, double hidden blades, the standard Codex additions to the hidden blade, and the crossbow.
  • Enemies' weapons can be stolen to increase weapon statistics. However, Agiles carry only the default dagger, possibly for balance reasons.
  • A glitch can occur when countering with maces that launches Ezio out of the arena, into the surrounding area, where Ezio can free run until the end of the map is reached. Seemingly random anomalies have shown here, such as floating stairs or a single pillar.
  • Earning 3 gold medals will reward the player the "Perfectionist" achievement/trophy, which also unlocks 20 Uplay Units.
  • Rebecca Crane tells Desmond that as he completes challenges, she will add new ones, however, she never does this at any time in the game.
  • In trailers of Brotherhood, it is shown that the game previously contained a chasing VR mission, as Ezio is seen running in a crowd of civilians, chasing his golden target while in Eagle Vision. It is not explained why this was cut from the game.
  • In the Combat category, different types of enemies are added at different waves or streak counts:
  • Flawless Challenges
  • 0-3, Basic Guards
  • 3-13, Agile Guards
  • 30-54, Seekers/Elite Guards
  • 54-84, Brutes
  • 84+, Papal Guards
  • Killstreak Challenges
  • 0-5, Basic Guards
  • 5-8, Agile Guards
  • 8-12, Seekers
  • 12-15, Elite Guards
  • 15-18, Brutes
  • 18+, Papal Guards
  • These challenges allow one to compete online.

Videos

thumb|300px|left|The Raiden Outfit. thumb|300px|Short Kill Streak. thumb|300px|left|Short Course 3.

Gallery



Source