Dyers

Dyers was a simulated training location for the second stage of the Animi Training Program, included within a system update.
Although Dyers was a poor district, the colors of the town were bright and radiant. With a large part of town in disarray, the discarded boards littering the streets and slanted wooden ramps decorating the landscape provided a stark contrast against the colorful fabrics and lush greenery. In the distance, the Souk could be seen, implying that this area was also located in Rhodes. Accompanying this, various parts of Dyers could also be seen from the Souk.
Dyers, like most of the simulated locations in the primary and secondary stage, had two aesthetic variations. As such, it could be utilized during then day or at dawn.
Gallery
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The Corsair in Dyers during an Artifact Assault match
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The streets of Dyers
Reference
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