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Adam Steeves

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Revision as of 06:49, 1 June 2024 by imported>VilkaIsBack (fixing this gave me an aneurysm.)
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Adam Steeves is an artist at Ubisoft Montreal. He has been a part of the development team on several Assassin's Creed titles.

Biography

Assassin's Creed

Adam Steeves has contributed significantly to the Assassin's Creed franchise, beginning as a Communication Artist for Assassin's Creed II and its handheld spinoff Assassin's Creed II: Discovery, the handheld prequel game to the first entry in the series Assassin's Creed: Bloodlines, and Assassin's Creed: Brotherhood. His role evolved to a Screenshot Artist for Assassin's Creed: Revelations and its associated expansion, as well as for Assassin's Creed III and its associated expansion. Steeves then transitioned to the role of 2D/3D Artist, contributing his skills to Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Syndicate, Assassin's Creed: Origins, Assassin's Creed: Odyssey, the remastered editions of Assassin's Creed: Rogue and Assassin's Creed III, Assassin's Creed: Valhalla, and Assassin's Creed: Nexus VR.[1]

Assassin's Creed credits

Gallery

References

  1. Adam Steeves. MobyGames. Retrieved on 1 June 2024.