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User blog comment:Stormbeast/GameInformer, November 2012/@comment-4011342-20121010144345

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Revision as of 16:43, 10 October 2012 by imported>Rapnoize
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PERSONAS

Personas are a fundamentally new concept within the Assassin’s Creed fiction which takes advantage of Aveline’s distinct background and story. As a woman of mixed race who also has access to significant financial resources, Aveline has no compunctions about exploiting deception to advance the goals of the Assassins. Aveline has access to three personas as she wanders New Orleans and the surrounding bayou, each represented by a change in abilities and clothing. The Assassin persona is her most common toolset, characterized by extreme flexibility of movement, combat durability, and access to her full spread of weaponry. When a more high-profile approach is required, Aveline dons the lady persona. While in the constraining dress styles of an affluent New Orleans woman, her mobility is dramatically limited, but she gains the ability to charm her way past many of the soldiers and other obstacles that would stand in her way. She also has a few extra tricks up her sleeve, like a parasol that doubles as a gun. When her fine dresses might be conspicuous, she can adopt the persona of a local slave. With this disguise in place, she can slip unnoticed past opponents or incite a riot with the local populace. Players can purchase new buildings where Aveline can change her dress and persona, and each of the three personas offer different paths to completing objectives. In addition, each persona includes multiple unlockable outfits that change Aveline’s look, just as players have been able to do with other heroes in the earlier Assassin’s Creed games.