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User blog comment:Master Sima Yi/The modern day story/@comment-4357842-20130307033900/@comment-1153722-20130308084316
I will have to disagree on that, I like it that there was no "happy ever after" or "the 'hero' gets the girl" kind of thing. Whether it was properly executed is also up to each person to decide. But Ubisoft has made several games now with a large "WTF?"-value or events that make the player think or question themselves. Only look at Far Cry 3, written by Jeffrey Yohalem as well.