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User blog comment:Master Sima Yi/Patrice Désilets leaves Ubisoft once again/@comment-5150860-20130509111038/@comment-3046679-20130511004223
Well, since they desperately want to chug out a sequel every year, production time suffers for it, you get a mish-mash of things worked on by 10 studios around the globe, made to work on the thing simultaneously to cut development time, rather than have one or two studios with longer development timetable do it and polish it off.
Remember the first "memory" in Revelations? Yeah, that outdated cgi trailer posing as a memory? It lists like six Ubisoft studios that worked on the game right there.