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On the Attack

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Template:WPmemories

On The Attack is a memory in Assassin's Creed: Revelations.

Description

With the Galata den protected from the Byzantine Templar attack, Ezio Auditore head's out in search of Yusuf Tazim who had planned to defend the Grand Bazaar den.

As advised by a fellow Assassin, Ezio travels by a boat across the Golden Horn. towards the Imperial District. Ezio is welcomed by Yusuf who is surrounded by a group of Byzantines. After dealing with the Templars, Yusuf informs that he was too late to defend the den but proposes to take it back by assassinating the den's captain.

Dialogue

Yusuf informing Ezio about the captured den.

Ezio crosses the Golden Horn and arrives at the port, north of the Imperial district. Upon noticing Ezio, Yusuf calls out to him while being surrounded by Byzantines.

  • Yusuf: Ezio! Come meet my new friends!
Ezio and Yusuf deal with the attackers together.
  • Yusuf: You fight like a man late for his own wedding.
  • Ezio: (Yes), by twenty-five years.
  • Yusuf: I was too late to save the Bazaar den, unfortunately. But now that army has doubled in size, we'll take it back together. This way

Ezio and Yusuf towards the Templar controlled den.

  • Yusuf: When the Templars take control of a district, they flaunt their presence, hanging banners, extorting the merchants. It's a constant battle to keep them at bay, and they rub our noses in every victory.
  • Ezio: They are quite bold. Why does the Sultan tolerate this?
  • Yusuf: Sultan Bayezid is far away, Ezio. Warring with his son Selim many fersah (leagues) northwest of the city.
    He has been away for years, at least since the earthquake, and maybe even before. He is blind to all this turmoil.
  • Ezio: Ah, but your eyes are open, sì(yes)?
  • Yusuf: Hem de fal lashi gibi. (Like two full moons.) Believe it.

On their way Yusuf and Ezio encounter a group of Byzantine guards.

Yusuf preparing to distract the Byzantine guards.
  • Yusuf: Too many to engage directly.
  • Ezio: Hmm, I am not confident a smoke bomb will help us here.
  • Yusuf: Smoke bomb? Ezio, it's time you Italians joined the sixteenth century. These do not obscure, they distract.

Yusuf hurls a bomb at the opposite direction. The Byzantine guards move from their posts to investigate the noise.

  • Yusuf: You see? They can't resist. Let's move.
  • Ezio: You are full of surprises today.
  • Yusuf: Crafting explosives is a new hobby, one we borrowed from the Chinese and have taken to with great passion.
  • Ezio: You will have to teach me.
  • Yusuf: Who is the Mentor here, Ezio? I'm beginning to wonder.

Ezio and Yusuf encounter more Byzantine guards.

  • Yusuf: Your turn. Make me proud.

Yusuf hands a bomb to Ezio suggesting to distract the guards.

  • Yusuf: There they go.
    Hurry. We're nearly there.

They arrive at a rooftop opposite to the Templar occupied den.

Ezio igniting the signal fire.
  • Yusuf: This is another of our many dens. Taken by Templars, as you can see.
    Somewhere among this rabble is the Templar captain. Kill him, then climb the tower and light our signal fire. This warns the Templars that it is time to pack up and go.
  • Ezio: Bene. (Good.) You can create a distraction. I will send them home.

Yusuf and his men clear the rooftops along with Ezio. With the guards dead, Yusuf and Ezio try to locate the den's captain.

  • Yusuf: Whenever the Templars commandeer one of our dens, they leave a Captain in charge. Search the area carefully and you might see him strutting about like a peacock.
    Use those legendary senses of yours, Ezio, and scan the streets. You'll find our target.

Ezio uses his Eagle Sense to identify the Captain. With the target in sight Ezio assassinates him, freeing the den from Templar control.

Outcome

With Ezio's assistance, Yusuf Tazim and the Assassins take back a den controlled by the Byzantine Templars.

Trivia

  • To achieve full synchronization, Ezio must not create any conflict in the Imperial District.

Gallery

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line