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User blog comment:Master Sima Yi/Assassinews 03-03-'13 — Assassin's Creed IV: Black Flag trailer and screenshots/@comment-123.100.140.209-20130304123907/@comment-4829046-20130304124245: Difference between revisions

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"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."
"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."
"The best example of this comes with the series' familiar notoriety system. Previous games would base enemy interaction on how discreet or blatant you were in terms of city navigation and combat. Kill someone in direct sight of the city guard, for example, and you’d quickly find yourself wanted by the authorities. '''In Black Flag, this system has been tossed out''',"

Revision as of 14:48, 4 March 2013

Here for those that did not read

" to the point where Edward can simply dive off of his ship, swim to the shore of one of 50 or so locations in the Caribbean, and explore. No loading. No segmented feeling. "

" it’s a bit reassuring that many of the developers from the acclaimed Far Cry 3 have joined in with the Black Flag crew. "

"harpooning (water-based hunting) to exploring underwater environments"

"Your goal with any ship-to-ship fight is to eliminate the other captain. How you do this is entirely up to you."

"The best example of this comes with the series' familiar notoriety system. Previous games would base enemy interaction on how discreet or blatant you were in terms of city navigation and combat. Kill someone in direct sight of the city guard, for example, and you’d quickly find yourself wanted by the authorities. In Black Flag, this system has been tossed out,"