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| A list of articles relating to the gameplay system of ''[[Assassin's Creed IV: Black Flag]]''. | | A list of articles relating to the gameplay system of ''[[Assassin's Creed IV: Black Flag]]''. |
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| <p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;color:rgb(0,0,0);font-family:sans-serif;">The game will feature three main cities; [http://en.wikipedia.org/wiki/Havana Havana], [http://en.wikipedia.org/wiki/Kingston,_Jamaica Kingston], and [http://en.wikipedia.org/wiki/Nassau,_Bahamas Nassau, Bahamas], which reside under [http://en.wikipedia.org/wiki/Spain Spanish], [http://en.wikipedia.org/wiki/British_Empire British] and [http://en.wikipedia.org/wiki/Pirate pirate] influence, respectively.<sup class="reference" id="cite_ref-Kotaku_preview_2-3" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup> The game will also feature 50 other 'unique' locations to explore, with a 60/40 balance between land and naval exploration.<sup class="reference" id="cite_ref-IGN_reveal_4-1" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-IGN_reveal-4 [4]]</sup> ''Assassin's Creed IV'' will have a more open world feel, with missions similar to those found in ''Assassin's Creed'', as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to ''Assassin's Creed III'', which had very scripted missions and did not give players freedom to explore until the game was well into its first act.<sup class="reference" id="cite_ref-Kotaku_preview_2-4" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup><sup class="reference" id="cite_ref-GI_Open_World_16-0" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-GI_Open_World-16 [16]]</sup><sup class="reference" id="cite_ref-17" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-17 [17]]</sup><sup class="reference" id="cite_ref-18" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-18 [18]]</sup> The player will encounter jungles, forts, ruins and small villages and the world is being built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion.<sup class="reference" id="cite_ref-IGN_reveal_4-2" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-IGN_reveal-4 [4]]</sup><sup class="reference" id="cite_ref-GI_preview_14-1" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-GI_preview-14 [14]]</sup> In addition, the hunting system has been retained from ''Assassin's Creed III'', allowing the player to [http://en.wikipedia.org/wiki/Hunting hunt] on land, and [http://en.wikipedia.org/wiki/Harpoon harpoon] in the water.<sup class="reference" id="cite_ref-IGN_reveal_4-3" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-IGN_reveal-4 [4]]</sup></p>
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| <p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;color:rgb(0,0,0);font-family:sans-serif;">A new aspect in the game is the ship the player will captain, ''Jackdaw''. The ''Jackdaw'' will be upgradeable throughout the game, as well as having easy access to the ship when needed.<sup class="reference" id="cite_ref-GI_Open_World_16-1" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-GI_Open_World-16 [16]]</sup> In addition, a new underwater component is being added.<sup class="reference" id="cite_ref-Kotaku_preview_2-5" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup> The player will also have access to a [http://en.wikipedia.org/wiki/Telescope spyglass], allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find or high points to reach for synchronization.<sup class="reference" id="cite_ref-Kotaku_preview_2-6" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup> An updated form of the recruit system introduced in ''[http://en.wikipedia.org/wiki/Assassin%27s_Creed:_Brotherhood Assassin's Creed: Brotherhood]'' will also return,<sup class="reference" id="cite_ref-Kotaku_preview_2-7" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup>allowing Edward to recruit crew members. While Kenway's crew will remain loyal to him, and can be promoted to captain acquired ships, they cannot assist you in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.<sup class="reference" id="cite_ref-GameInformer_244_19-0" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-GameInformer_244-19 [19]]</sup></p>
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| <p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;color:rgb(0,0,0);font-family:sans-serif;">In the present day, at the Abstergo Entertainment — a subsidiary of Abstergo Industries — offices in [http://en.wikipedia.org/wiki/Montreal Montreal], [http://en.wikipedia.org/wiki/Quebec Quebec], players will engage in modern day pirating through the exploring of Abstergo's offices, eavesdropping and hacking, all without combat. As well, various "hacking" games, similar to previous cluster and glyph puzzles, will be present, that will uncover secrets about Abstergo.<sup class="reference" id="cite_ref-PresentDayGameplay_20-0" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-PresentDayGameplay-20 [20]]</sup></p>
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| <p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.1875px;color:rgb(0,0,0);font-family:sans-serif;">Multiplayer has been confirmed to return, with new settings and game modes, though it will only be land-based.<sup class="reference" id="cite_ref-Kotaku_preview_2-8" style="line-height:1em;unicode-bidi:-webkit-isolate;">[http://en.wikipedia.org/wiki/Assassin's_Creed_IV:_Black_Flag#cite_note-Kotaku_preview-2 [2]]</sup></p>
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| [[Category:Assassin's Creed IV: Black Flag]] | | [[Category:Assassin's Creed IV: Black Flag]] |
| [[Category:Gameplay]] | | [[Category:Gameplay]] |
A list of articles relating to the gameplay system of Assassin's Creed IV: Black Flag.