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m Undo revision 1050254 by Fielran (talk)
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ACU skill tree draft
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{{Imageneed|[[Assassin's Creed: Altaïr's Chronicles]] and [[Assassin's Creed: Bloodlines]]}}
{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Unity'')}}{{Era|ACU|RW}}
{{For|skill trees in other Assassin's Creed games|Skill tree}}
{{Imageneed|''[[Assassin's Creed: Unity]]''}}
The '''skill tree''' is an in-game user interface that allows the player to upgrade the abilities of the [[Assassins|Assassin]] [[Arno Dorian]]. A total of 25 skills can be unlocked and are assigned to one of 4 trees, ''Melee'', ''Ranged'', ''Stealth'', or ''Health''. Skill points are earned when the player accomplish missions of the main story and Co-op missions. Some skill must be find in the coop missions.<ref name="ACU">''[[Assassin's Creed: Unity]]''</ref>
 
==Skills==
===Melee===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center; background-color:#647178;"
|-
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
! scope="col" style="background-color:#2B4B62" width="50%" |Description
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|[[File:ACU Skill Long Weapon Master.png]]</br>Long Weapon Master
|4
|Completed Sequence 5
|Gain mastery of [[Long weapon|Long Weapons]], granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|One-Handed Weapon Master
|4
|Complete Sequence 5
|Gain mastery of [[sword]]s and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Staggering Strike
|2
|Complete Sequence 2
|An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Heavy Weapon Master
|4
|Complete Sequence 5
|Learn to master of [[Heavy weapon|Heavy Weapons]], granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Ground Execution
|8
|Complete Sequence 9
|A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground.
|}
 
===Ranged===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
! scope="col" style="background-color:#2B4B62" width="50%" |Description
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Ranged Weapon
|1
|Complete Sequence 2
|The ability to use ranged weapons such as [[pistol]]s and [[musket]]s. Hold LB / L2 to AIM and press RT / R2 to Shoot.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Assassin Cache
|10
|Complete Sequence 2
|The ability to create an Assassin Cache, which allows you and allies to recover [[bomb]]s and other consumables. When equipped, press "↓" to create a cache.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Money Pouch
|2
|Complete Sequence 2
|A [[Money|money pouch]] that can be thrown to attract crowds. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Stun Grenades
|2
|Complete Sequence 2
|A flash bomb that can stun groups of enemies. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Improved Phantom Blade
|8
|Complete Sequence 9
|An upgrade to the [[Phantom Blade]] that lets you fire twice without reloading or launch [[Berserker Blade|berserk blades]].
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Poison Gas
|8
|Complete Sequence 9
|A bomb that create a large [[Poison|poison cloud]] that damages anyone inside it. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
|}
 
===Stealth===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
! scope="col" style="background-color:#2B4B62" width="50%" |Description
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Communal Sense
|4
|Complete Sequence 2
|Share [[Eagle Vision]] with allied players.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Disguise
|6
|Complete Sequence 2
|Temporarily disguise yourself (and nearby allies) as a selected target. This skill will fail if you get too close to an enemy. When equipped, press "↓" while facing your target to don a disguise.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Apprentice Locksmith
|2
|Complete Sequence 2
|The ability to [[Lockpicking|pick lock]] on doors and chests.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Journeyman Locksmith
|6
|Apprentice Locksmith; Complete Sequence 5
|Increased skill at lockpicking.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Master Locksmith
|9
|Journeyman Locksmith; Complete Sequence 9
|Further increased skill at lockpicking.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Roll Recovery
|2
|Complete Sequence 5
|Reduced damage and faster recovery from falls. To perform, press B / O when landing on the ground.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Double Air Assassination
|4
|Complete Sequence 5
|An instantly fatal air attack against two nearby targets. Press X / ⬜ to perform.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Double Assassination
|4
|Complete Sequence 2
|A fatal attack against two nearby targets. Press X / ⬜ to perform.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Environmental [[Blending]]
|1
|Complete Sequence 2
|The ability to vanish by performing mundane activities, such as sitting on a bench or leaning against a wall. Walk into blending object to perform.
|}
 
===Health===
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="100%" style="text-align:center;"
|-
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Skill Points required
! scope="col" style="background-color:#2B4B62; color:#FFFFFF;"|Requirement
! scope="col" style="background-color:#2B4B62" width="50%" |Description
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Group Healing
|10
|Complete Sequence 2
|Ability to heal nearby players of some damage. When equipped, press "↓" to heal.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Thick Skin
|2
|Complete Sequence 2
|The ability to withstand a little more damage in combat.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Thicker Skin
|5
|Thick Skin; Complete Sequence 5
|The ability to withstand more damage in combat.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Thickest Skin
|9
|Thicker Skin; Complete Sequence 9
|The ability to withstand a lot more damage in combat.
|-
! style="background-color:#2B4B62; color:#FFFFFF;"|Iron Skin
|12
|Thickest Skin; Complete Sequence 9
|The ability to withstand so much more damage in combat.
|}
 
==References==
{{Reflist}}
{{ACU}}
[[Category:Tips and walkthroughs]]
[[Category:Assassin's Creed: Unity]]
[[Category:Assassin's Creed: Unity gameplay]]
[[Category:Articles containing Out-of-universe content]]

Revision as of 20:50, 17 July 2024

For skill trees in other Assassin's Creed games, see Skill tree.
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The skill tree is an in-game user interface that allows the player to upgrade the abilities of the Assassin Arno Dorian. A total of 25 skills can be unlocked and are assigned to one of 4 trees, Melee, Ranged, Stealth, or Health. Skill points are earned when the player accomplish missions of the main story and Co-op missions. Some skill must be find in the coop missions.[1]

Skills

Melee

Skill Skill Points required Requirement Description

Long Weapon Master
4 Completed Sequence 5 Gain mastery of Long Weapons, granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform.
One-Handed Weapon Master 4 Complete Sequence 5 Gain mastery of swords and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform.
Staggering Strike 2 Complete Sequence 2 An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform.
Heavy Weapon Master 4 Complete Sequence 5 Learn to master of Heavy Weapons, granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack.
Ground Execution 8 Complete Sequence 9 A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground.

Ranged

Skill Skill Points required Requirement Description
Ranged Weapon 1 Complete Sequence 2 The ability to use ranged weapons such as pistols and muskets. Hold LB / L2 to AIM and press RT / R2 to Shoot.
Assassin Cache 10 Complete Sequence 2 The ability to create an Assassin Cache, which allows you and allies to recover bombs and other consumables. When equipped, press "↓" to create a cache.
Money Pouch 2 Complete Sequence 2 A money pouch that can be thrown to attract crowds. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
Stun Grenades 2 Complete Sequence 2 A flash bomb that can stun groups of enemies. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.
Improved Phantom Blade 8 Complete Sequence 9 An upgrade to the Phantom Blade that lets you fire twice without reloading or launch berserk blades.
Poison Gas 8 Complete Sequence 9 A bomb that create a large poison cloud that damages anyone inside it. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw.

Stealth

Skill Skill Points required Requirement Description
Communal Sense 4 Complete Sequence 2 Share Eagle Vision with allied players.
Disguise 6 Complete Sequence 2 Temporarily disguise yourself (and nearby allies) as a selected target. This skill will fail if you get too close to an enemy. When equipped, press "↓" while facing your target to don a disguise.
Apprentice Locksmith 2 Complete Sequence 2 The ability to pick lock on doors and chests.
Journeyman Locksmith 6 Apprentice Locksmith; Complete Sequence 5 Increased skill at lockpicking.
Master Locksmith 9 Journeyman Locksmith; Complete Sequence 9 Further increased skill at lockpicking.
Roll Recovery 2 Complete Sequence 5 Reduced damage and faster recovery from falls. To perform, press B / O when landing on the ground.
Double Air Assassination 4 Complete Sequence 5 An instantly fatal air attack against two nearby targets. Press X / ⬜ to perform.
Double Assassination 4 Complete Sequence 2 A fatal attack against two nearby targets. Press X / ⬜ to perform.
Environmental Blending 1 Complete Sequence 2 The ability to vanish by performing mundane activities, such as sitting on a bench or leaning against a wall. Walk into blending object to perform.

Health

Skill Skill Points required Requirement Description
Group Healing 10 Complete Sequence 2 Ability to heal nearby players of some damage. When equipped, press "↓" to heal.
Thick Skin 2 Complete Sequence 2 The ability to withstand a little more damage in combat.
Thicker Skin 5 Thick Skin; Complete Sequence 5 The ability to withstand more damage in combat.
Thickest Skin 9 Thicker Skin; Complete Sequence 9 The ability to withstand a lot more damage in combat.
Iron Skin 12 Thickest Skin; Complete Sequence 9 The ability to withstand so much more damage in combat.

References