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Talk:Evacuation Day: Difference between revisions

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:Now I can certainly agree with that reasoning. Thanks for the clarification. --{{User:The Crimson Eagle/sig}} 17:27, October 14, 2014 (UTC)
:Now I can certainly agree with that reasoning. Thanks for the clarification. --{{User:The Crimson Eagle/sig}} 17:27, October 14, 2014 (UTC)
==Award for Most Meaningful Memory?==
Replaying this, especially now - so many years after the American Revolution - I have come to think that this must be the most meaningful memory in the whole series (okay, maybe along with [[Kanatahséton (memory)|the one set in Kanatahséton]]). Who else on this wiki agrees?
[[User:Jetfire343|Jetfire343]] ([[User talk:Jetfire343|talk]]) 16:27, January 25, 2017 (UTC)

Revision as of 18:27, 25 January 2017

Placement

Er, I've just finished the main story, and I've now been told to view this memory. So, doesn't this occur before his re-return to his village? --Crimson Knight Intercom 17:22, October 14, 2014 (UTC)

It's another screw-up on Ubisoft's behalf. I think we decided that it made the most sense if Connor went into the hut after speaking to the traveler in his village.--Bovkaffe (talk) 17:26, October 14, 2014 (UTC)

Now I can certainly agree with that reasoning. Thanks for the clarification. --Crimson Knight Intercom 17:27, October 14, 2014 (UTC)

Award for Most Meaningful Memory?

Replaying this, especially now - so many years after the American Revolution - I have come to think that this must be the most meaningful memory in the whole series (okay, maybe along with the one set in Kanatahséton). Who else on this wiki agrees?

Jetfire343 (talk) 16:27, January 25, 2017 (UTC)