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World War I simulation: Difference between revisions

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The '''World War I simulation''' was a [[Helix]] environment based upon the genetic memories of the [[British Assassins|British Assassin]] [[Lydia Frye]], who was operating in [[London]] during the year 1916.
The '''World War I simulation''' was a [[Helix]] environment based upon the [[Genetic memory|genetic memories]] of the [[British Assassins|British Assassin]] [[Lydia Frye]], who was operating in [[London]] during the year 1916.


The environment was explored by the [[Helix initiate]] in 2015, when [[Juno]], an [[Isu]] construct existing with [[the Grey]], made the environment accessible from the genetic memories of [[Jacob Frye|Jacob]] and [[Evie Frye]], whose memories were being explored by the Initiate at the time, already.
The environment was explored by the [[Helix initiate]] in 2015, when [[Juno]], an [[Isu]] construct existing with [[the Grey]], made the environment accessible from the genetic memories of [[Jacob Frye|Jacob]] and [[Evie Frye]], whose memories were being explored by the Initiate at the time, already.


As Lydia's genetic memories were synchronised, Juno gradually revealed some of the history of her people to the Initiate.
As Lydia's genetic memories were [[Synchronization|synchronised]], Juno gradually revealed some of the history of her people to the Initiate.


==See also==
==See also==

Revision as of 05:00, 24 May 2017

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The World War I simulation was a Helix environment based upon the genetic memories of the British Assassin Lydia Frye, who was operating in London during the year 1916.

The environment was explored by the Helix initiate in 2015, when Juno, an Isu construct existing with the Grey, made the environment accessible from the genetic memories of Jacob and Evie Frye, whose memories were being explored by the Initiate at the time, already.

As Lydia's genetic memories were synchronised, Juno gradually revealed some of the history of her people to the Initiate.

See also

Reference