Tracks in the Desert: Difference between revisions
imported>Soranin Created page with "{{Era|Memories|ACMir}} {{Spoilerhd|18 February 2026|Valley of Memory}} {{Imageneed|Valley of Memory}} {{IncompleteMemory|Mirage}} {{Memory Infobox |name=Tracks in the Desert |image= |description= |appearance=''Assassin's Creed: Mirage – Valley of Memory'' |type=Main |reward= |fullsync= |heroclass= |previous=House of Memories |next=In the Vulture's Nest |concurrent= |source=Basim ibn Ishaq |location=Ramm Valley, Abbasid Caliphate |date=86..." |
imported>Darman36 While "Alula" may be the ~official~ name per Saudi govt (cough), that's not the place name Arabic per WP, which also renders it with *lowercase* Arabic declarative article al- |
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==Description== | ==Description== | ||
Basim journeys into the wilds north of | Basim journeys into the wilds north of [[Al-Ula]] seeking his father [[Ishaq ibn Khalid]], whom the [[bandit]]s had captured. | ||
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==Dialogue== | ==Dialogue== | ||
*'''Basim:''' ''My father has been taken. To find him, I must journey into the north of AlUla. But who leads the robbers now? With 'Abis dead... I wonder who this "real chief" may be?'' | Basim pondered his current situation after having just killed [['Abis]]. | ||
*'''Basim:''' ''My father has been taken. To find him, I must journey into the north of AlUla. But who leads the robbers now? With 'Abis dead... I wonder who this "[[Nimlot|real chief]]" may be?'' | |||
[] | [] | ||
*'''Basim:''' ''I should remain alert to ambushes...'' | *'''Basim:''' ''I should remain alert to ambushes...'' | ||
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*'''Basim:''' ''That smoke... I should investigate.'' | *'''Basim:''' ''That smoke... I should investigate.'' | ||
[] | [] | ||
*'''Trader 1:''' ''Please! Show pity!'' | *'''Trader 1:''' ''Please! Show pity!'' (screams) | ||
*'''Trader 2:''' ''Kill me, but spare my wife!'' | *'''Trader 2:''' ''Kill me, but spare my wife!'' | ||
*'''Trader 3:''' | *'''Trader 3:''' (weeps) | ||
*'''Trader 2:''' ''Have mercy on me!'' | *'''Trader 2:''' ''Have mercy on me!'' | ||
*'''Trader 3:''' | *'''Trader 3:''' (sobs) | ||
[] | [] | ||
*'''Robber:''' ''We've got everything! Time to go! Move out!'' | *'''Robber:''' ''We've got everything! Time to go! Move out!'' | ||
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*'''Basim:''' ''This seems to be the right way...'' | *'''Basim:''' ''This seems to be the right way...'' | ||
[] | [] | ||
*'''Robber 2:''' ''You are surrounded, dog!'' | *'''Robber 2:''' ''You are surrounded, [[dog]]!'' | ||
*'''Basim:''' ''Oh? Yet you are the ones about to die!'' | *'''Basim:''' ''Oh? Yet you are the ones about to die!'' | ||
[] | [] | ||
*'''Basim:''' ''This must be one of the robbers' hideouts. There could be useful information here to help me find my father.'' | *'''Basim:''' ''This must be one of the robbers' hideouts. There could be useful information here to help me find my father.'' | ||
[] | [] | ||
*'''Robber 3:''' ''Those wandering traders walked into this land carrying | *'''Robber 3:''' ''Those wandering traders walked into this land carrying {{Wiki|dinar}}s. And now they walk out empty-handed.'' | ||
*'''Robber 4:''' ''Not all of them will be walking out. Only the lucky few.'' | *'''Robber 4:''' ''Not all of them will be walking out. Only the lucky few.'' | ||
[] | [] | ||
*'''Basim:''' ''I should look at this more closely.'' | *'''Basim:''' ''I should look at this more closely.'' | ||
{{IUNote|Title=Robbers' Mark|Text=Watch for the mark. Let it be your guide through our work. Seeing it will be as though speaking with your brothers.}} | {{IUNote | ||
|Title=Robbers' Mark | |||
|Text=Watch for the mark. Let it be your guide through our work. Seeing it will be as though speaking with your brothers.}} | |||
*'''Basim:''' ''These symbols... It seems the robbers use them to communicate. I must investigate further.'' | *'''Basim:''' ''These symbols... It seems the robbers use them to communicate. I must investigate further.'' | ||
[] | [] | ||
*'''Basim:''' ''This is helpful. I should check this area.'' | *'''Basim:''' ''This is helpful. I should check this area.'' | ||
[] | [] | ||
{{IUNote|Title=Robber's Note|Text=Orders to move the old cur to the camp north of here and await word. Why does he bother with such a worthless fool?}} | {{IUNote | ||
|Title=Robber's Note | |||
|Text=Orders to move the old cur to the camp north of here and await word. Why does he bother with such a worthless fool?}} | |||
*'''Basim:''' ''Interesting... That explains much.'' | *'''Basim:''' ''Interesting... That explains much.'' | ||
[] | [] | ||
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*'''Basim:''' ''This looks like a hidden den of the robbers. Maybe I will find the information I need to locate my father.'' | *'''Basim:''' ''This looks like a hidden den of the robbers. Maybe I will find the information I need to locate my father.'' | ||
[] | [] | ||
{{IUNote|Title=Epitath for a Fallen Warrior|Text=Here lies a great warrior, faithful to his troops and to his commander. Wife and son both murdered; he sought to wreak his vengeance. At his end, his sword meted justice; and his soul found peace.}} | {{IUNote | ||
|Title=Epitath for a Fallen Warrior | |||
|Text=Here lies a great warrior, faithful to his troops and to his commander. Wife and son both murdered; he sought to wreak his vengeance. At his end, his [[sword]] meted justice; and his soul found peace.}} | |||
[] | [] | ||
*'''Renegade robber:''' ''Release me with the key and I will help you.'' | *'''Renegade robber:''' ''Release me with the key and I will help you.'' | ||
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*'''Renegade robber:''' ''That's right. Though I've now parted from them, as you can see.'' | *'''Renegade robber:''' ''That's right. Though I've now parted from them, as you can see.'' | ||
*'''Basim:''' ''Do you know where the old man is held?'' | *'''Basim:''' ''Do you know where the old man is held?'' | ||
*'''Renegade robber:''' ''It's hard to explain, but you will find it marked on this map. The place serves as Nimlot's base. All we steal goes there, then is sold off by a network of friendly | *'''Renegade robber:''' ''It's hard to explain, but you will find it marked on this map. The place serves as Nimlot's base. All we steal goes there, then is sold off by a network of friendly [[merchant]]s. To gain entry, you will need a whistle. You will find one upon that table. To pass as one of us, blow upon the whistle when you are standing close to the site. Now, hurry up and set me free.'' | ||
[] | [] | ||
*'''Renegade robber:''' ''You are a rare man of honor. Much like myself.'' | *'''Renegade robber:''' ''You are a rare man of honor. Much like myself.'' | ||
[] | [] | ||
*'''Basim:''' ''I possess all that is needed to rescue my father. Only Nimlot stands in my way... So, Nimlot has been my enemy all along. How could I have been so | *'''Basim:''' ''I possess all that is needed to rescue my father. Only Nimlot stands in my way... So, Nimlot has been my enemy all along. How could I have been so naïve? But why take my father? Unless he hopes to use him as bait.''--> | ||
==Outcome== | ==Outcome== | ||
Basim learned the | Basim learned that the robbers' true leader was Nimlot, the very merchant he first met when arriving at al-Ula. | ||
==References== | ==References== | ||
Revision as of 02:41, 25 November 2025
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He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning Valley of Memory. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
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Tracks in the Desert was a virtual representation of one of Basim ibn Ishaq's genetic memories relived through the Animus.[1]
Description
Basim journeys into the wilds north of Al-Ula seeking his father Ishaq ibn Khalid, whom the bandits had captured.
Outcome
Basim learned that the robbers' true leader was Nimlot, the very merchant he first met when arriving at al-Ula.


