The Three Little Traitors...: Difference between revisions
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==Intro== | ==Intro== | ||
''We managed to identify the blackmailer, but, in a turn of events, he asked two of his bodyguards to take on his appearance. We will have to eliminate him one by one to make sure that the blackmailer has been neutralized. Let's start by [[Freerunning|climbing]] up to locate the three traitors. We will have to be extra careful because new [[Soldier|Elite Guards]] trained in the detection of suspects are now patrolling the streets. They will detect us without fail!'' | ''[[Italian Brotherhood of Assassins|We]] managed to identify the blackmailer, but, in a turn of events, he asked two of his bodyguards to take on his appearance. We will have to eliminate him one by one to make sure that the blackmailer has been neutralized. Let's start by [[Freerunning|climbing]] up to locate the three traitors. We will have to be extra careful because new [[Soldier|Elite Guards]] trained in the detection of suspects are now patrolling the streets. They will detect us without fail!'' | ||
==Objective== | ==Objective== | ||
Revision as of 00:13, 12 November 2021
The Three Little Traitors was an altered representation of a fragmented genetic memory.
Intro
We managed to identify the blackmailer, but, in a turn of events, he asked two of his bodyguards to take on his appearance. We will have to eliminate him one by one to make sure that the blackmailer has been neutralized. Let's start by climbing up to locate the three traitors. We will have to be extra careful because new Elite Guards trained in the detection of suspects are now patrolling the streets. They will detect us without fail!
Objective
Synchronize at the top of the Tower to reveal the 3 Traitors, then assassinate them.
Debrief
We just about did it! Thanks to our teamwork, the blackmailer has been eliminated.
Behind the scenes
The name of the memory is likely a reference to the fable, The Three Little Pigs.