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The Culprit: Difference between revisions
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|image = | |image = | ||
|description = ''Deal with the bandits' leader.'' | |description = ''Deal with the bandits' leader.'' | ||
|appearance = ''[[Assassin's Creed III: Liberation|Assassin's Creed Liberation HD]]'' | |appearance = ''[[Assassin's Creed III: Liberation|Assassin's Creed: Liberation HD]]'' | ||
|type = Detective | |type = Detective | ||
|fullsync = | |fullsync = | ||
|previous = [[Hot Trail]] | |previous = [[Hot Trail]] | ||
|next = | |next = | ||
|ancestor = [[Aveline de Grandpré]] | |ancestor = [[Aveline de Grandpré]] | ||
|location = [[Louisiana Bayou]] | |location = [[Louisiana Bayou]] | ||
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==References== | ==References== | ||
*''[[Assassin's Creed III: Liberation|Assassin's Creed Liberation HD]]'' | *''[[Assassin's Creed III: Liberation|Assassin's Creed: Liberation HD]]'' | ||
{{AC3LMemories}} | {{AC3LMemories}} | ||
[[Category:Memories of Aveline de Grandpré]] | [[Category:Memories of Aveline de Grandpré]] | ||
[[Category:Memories relived using the Animus console]] | [[Category:Memories relived using the Animus console]] | ||
Revision as of 00:59, 22 March 2014
The Culprit was a virtual representation of one of Aveline de Grandpré's genetic memories, relived through the portable iteration of the Animus Omega.
Description
Aveline set out to find the leader of the bandits that had been behind the murders.
Dialogue
Having arrived at the location where the leader usually left messages for his men, Aveline used her Eagle Vision to look for clues. She discovered another letter.
- Letter: Our business here is done and we have to get moving as other contracts are waiting. We meet tonight west of the fort.
Outcome
Aveline journeyed to the location designated in the letter and assassinated the bandits' leader.
Trivia
- The leader was impervious to poison darts.