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The Corrupted: Difference between revisions
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==Reference== | ==Reference== | ||
*''[[Assassin's Creed: Identity]]'' | *''[[Assassin's Creed: Identity]]'' | ||
{{ACIDMemories}} | {{ACIDMemories}} | ||
[[ru:Дурное влияние]] | |||
[[Category:Memories relived using the Animus Omega]] | [[Category:Memories relived using the Animus Omega]] | ||
Revision as of 23:16, 3 February 2018
The Corrupted was a visual representation of a genetic memory relived by an Abstergo Entertainment research analyst through the Animus Omega.
Description
The only Assassin near Monteriggioni at the time tasked himself with eliminating some mercenaries disguised as tax-collectors that had started harassing the citizens of the city.
Outcome
After assassinating the mercenaries and escaping the city, the Assassin returned to his hideout and found that while he was chasing the mercenaries, a thief had sneaked in and stolen a chest belonging to the Brotherhood.
Reference
Assassin's Creed: Identity memories
| |
|---|---|
| Main memories | |
| Italy – A Murder of Crows | |
| Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma | |
| Forlì – A Crimson Sunset | |
| An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All | |
| Montreal – Animus VR Training | |
| Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings | |
| Contracts | |
| Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite) | |